Possible AP Champion Changes Post AP Item Change Patch
I wanted to take a look and TRY and give an insight on what will most likely be nerfed if Riot goes forward with these AP Item changes. Since the item changes are better for the whole Mage group with a few people to the side that might go over the edge with them, I think these changes are probably going to be what Riot changes with these changes.
Cassiopeia Passive- Aspect of the Serpent
- 500 Stacks AP Bonus reduced to 25% from 30%
Noxious Blast
- AP Ratio reduced to 40% from 45%
Twin Fang
- AP Ratio reduced to 50% from 55%
- Base Damage changed to 60/80/100/120/140 from 55/80/105/130/155
CONTEXT: The passive change almost needed to happen with the Rabadon's change. Then, with the Liandry's Torment buff and Rylai's buff, her AP Ratios on her Q and E will most likely be slightly nerfed and the base damage on her E slightly nerfed late game since she will most likely have more AP late game than before even with the passive nerf. This will probably keep at her current power level, which is overall balanced but still a threat.
Malzahar Malefic Visions
- Mana Cost reduced to 50/60/70/80/90 from 60/75/90/105/120
- AP Ratio reduced to 70% from 80%
- Now deals 5/7.5/10/12.5/15% increased damage to minions
CONTEXT: To summarize this up, Malzahar's late game Malefic Visions will be slightly less oppressive with the load of more AP he will be getting late game, but he will have an easier time using it to farm and gain mana from minions throughout the game. He will also be able to use it a little more before running out of mana.
Rumble Flamespitter
- Base Damage reduced to 60/120/180/240/300 from 75/135/195/255/315
- AP Ratio reduced to 30% from 33% (Total to 90% from 100%)
- (Enhanced Damage is now 90/180/270/360/450 (+135% AP) from 112.5/202.5/292.5/382.5/472.5 (+150% AP))
The Equalizer
- Base Damage reduced to 120/175/230 per second from 130/185/240 per second
- AP Ratio reduced to 25% per second from 30% per second
- (Total Damage reduced to 600/875/1150 (+125% AP) from 650/925/1200 (+150% AP))
CONTEXT: Since all of Rumble's core items basically got buffed with this, he will be hitting like a truck, namely with his Q and R. Therefore, he will be getting hit decently hard in both sections. Simple as that.
Ryze
Spell Flux
- Secondary AP Ratio reduced to 12.5% from 15%
CONTEXT: The Ryze buffs are pretty well hidden in those changes, I can give them that. However, he is getting a decent buff with the AP and mana buffs to Rod of Ages and Archangel's. Therefore, he gets some small AP ratio nerfs.
Swain Torment
- AP Ratio reduced to 70% from 80%
CONTEXT: I'm not too certain with Swain, but I can guess that he MIGHT get a small nerf to his E's damage in some way with the damage buffs to his various items. Not entirely sure about this one though.
Teemo (Satan) Toxic Shot
- AP Ratio for On-Hit reduced to 25% from 30%
Noxious Trap
- Mana Cost changed to 100 at all ranks from 75/100/125
- Base Damage reduced to 200/300/400 from 200/325/450
CONTEXT: Teeeeeeeeeemoooooooooo. This guy is gonna sting after these changes. No doubt about it. However, there is some things we can do to reduce his sting. First off, his ultimate mana cost can be higher early game to make it so it is more restrictive in lane to plant a fight changing mine. We can also reduce the base damage late game so they aren't chunking ADCs again. Finally, his Toxic Shot has a slight on-hit damage nerf. Nothing too big, but something to keep it in it's place. Teemo will still be doing overall more damage, which is ok since he currently isn't considered "in the meta", but he shouldn't be some giant threat.
Vladimir Transfusion
- AP Ratio reduced to 50% from 60%
- Base Health Regained reduced to 10/15/20/25/30 from 15/25/35/45/55
Sanguine Pool
- Base Damage reduced to 75/125/175/225/275 from 80/135/190/245/300
- Bonus Health Ratio reduced to 12% from 15%
CONTEXT: Vladimir is gonna be a stone wall after these changes. He is going to be so hard to get out of a fight, its going to be disgusting. Therefore, he gets some decent AP Ratio nerfs to his Q, reduce healing on his Q, and reduced overall damage on his W to bring him back in line.
Ziggs,
Xerath, and
Brand
Keep a definite eye on these guys Riot. These guys are kind of uncertain for if they will be too powerful to me, but they might so... you know. Monitor them closely.
Thanks for reading. Tell me below if you think I missed anyone.
Cassiopeia
Passive- Aspect of the Serpent
Malzahar
Malefic Visions
Rumble
Flamespitter
Ryze
Swain
Torment
Teemo (Satan)
Toxic Shot
Vladimir
Transfusion
Ziggs,
Xerath, and
Brand
+ 30 AP,
- 20 AP, net change = +10 AP. Are people really that scared of 10 AP on him?
Rumble now? Because that's about what this will be, but it will cost about 300 gold less.
,
. This is actually a pretty decent buff for him item wise and he was already borderline.
like if he has
? Are you ever going to escape an
if she has