"Stop whining about balance, they will deal with it when preseason hits."

SaltyToplaneGoat··5 votes·383 views

Let's be real, it surely does not look like it. Games are even more snowbally, damage creep is going through the roof, absolutely none of the actual problems we have had for MONTHS now have been adressed... I mean, I expected things to get a bit shakey in preseason - that's the whole point of it.

But I did not expect them to actually make all things that were already bad EVEN WORSE. You know, as if it was done intentionally.

So all that I have left to assume is that this is how Riot WANTS the game to be.

Well, if that's the case, count me out. I almost dropped the game completly last season after six years, but now I might as well pull through with it.

8 Comments

bàn2 votes

I'm just waiting to see how this bullshit affects ESPORTZZZZZ. Because they'll most likely balance it out on how the runes peform there.

SaltyToplaneGoat3 votes

Oh this entire mess if obviously made with esports in mind, but probably not in the way you'd first suspect. It's not about balancing on pro-level. It's about IMPROVING SPECTATOR EXPERIENCE. The thing is tho: a video game is something you PLAY, not something you primarely WATCH. So gearing a game towards watchability is obviously pressing against the core principles that made it a good game to begin with.

Faster matches, more damage, RANDOM THINGS FLYING AROUND AND GO BOOM!! Who gives a shit about immobile champs? No one, they are not funny to watch or make big plays. Even trades? No, we want people to go for the 1vs5 sole-hero narrative and GET AWAY WITH IT, because that is more "exciting".

I said it five years ago, and I will say it now: the esport focus will be the downfall of this game. An esport is supposed to be a nice side effect of a game being just that good. A game made to be "ESPORTED" in front of an audience is pretty much doomed to fail with the non esports crowd.

bàn2 votes

I agree.

Metleon2 votes

No one expected the new runes to create balance... It's that if they changed something before this patch, there's a good chance they would have to revert after this patch changed everything.

SaltyToplaneGoat1 votes

No but I expected them to already point into a certain direction. They threw out an old system and put in a new - that in itself is not a problem. The issue is that the new system as it is now does absolutely nothing to even remotely counteract the well-known issues we have had for MONTHS now.

I see the direction this is all going, and I do not approve of it.

ModWulf Helhammer2 votes

Wow. It's almost like preseason literally just started, and they haven't made any balance changes yet. It really is odd then that no balance changes have been made.

SaltyToplaneGoat1 votes

They might not have made the changes yet, but you can already see the directions this all will go just from how they did the runes. I wrote it in another place in this thread to why, esport watchability and all - oh and trying to appeal to casuals. Which in itself is fine, but if you set that as your most important goal then you might ruin the actual depth the game had. No one needs a HotS 2.0 lol.

ModWulf Helhammer1 votes

No one expected the new system to counteract anything. It was simply that: a new system. We don't know anything that will develop from it, or how it will balance out.

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