Aurelion Sol Thoughts/Discussion

Shahamut··2 votes·591 views

So I have gotten to play the guy a few times now (almost mastery 3, have to fight through the many bans :P) and though I am just a lowly silver player, here are my thoughts on him thus far:

  1. In mid lane especially, but overall, he has too many champions that counter him. Diving melee champions (Aurelia, Akali, Zed, Yasuo, Kha Zix, etc) Mid range burst mages (Annie, others (I don't play many mages, Im sure there are more), Long range burst mages (such as Syndra... so annoying). On top of this small issue:

  2. He has a bit too much built in counterplay. The not being able to hide thing isnt really that big of a deal, and in fact I kind of enjoy baiting people with it. But you add on to that the fact that he has no instant displacement, his MS buff is super conditional, and his main source of dmg turns off for ANY kind of hard cc.

  3. I think his damage is in a good spot for how he is supposed to be played. His defense seems a bit low however. Could use some armor I think.

Overall, I like him a lot, though I think currently he will find a home as a niche jungler/top lane, as too many of his counters exist in midlane. I think he could do with a few minor buffs though:

1- Stars no longer come in with hard cc. They stay visible when in bushes, let them be visible ALWAYS. You can channel while zhonya'd or in Tahm Kench. drop the cc hurt.

2- He needs a buff to his base armor/armor per level. Nothing huge, but he IS a mid range champ. He can't do his thing from too far away. Being a little less squishy would be great.

Any other thoughts on this champion?

2 Comments

Super16701 votes

I just got him to level 5 mastery today (got to say I love the champ) but I do agree with you he has the most counterplay to his kit I have seen. I really would like instant detonation on his Q to be able to combat those champs with gap closers but the boards would really be in my ass for that one

John 13 341 votes

I'd like to see his W when activated apply a very small slow while standing inside the ring. This would allow him some chance to escape melee. Perhaps increase the cost of W while it's extended, too. Slow should not be applied if W is not activated.

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