Why Yasuo's kit is unhealthy and how to fix it

DeadUnborn··2 votes·387 views

REASONS IT IS UNHEALTHY:

  • He is a resourceles champion that has extremly high moblity, can push waves at no cost unless he is ganked, has a shield, an ability that renders most mages spells inefective and prevents them from pushing back and can zone you out of farm by quickly stacking his tornado and holding it off until it is about to expire.

  • Seriously in my experience at best you get a bad Yasuo player and lane phase becomes midnlessly waiting to get some mana items to sustain in lane and pushing back and forth with no chance to punish the scaling Yasuo who is happy to farm up. At worst you get a good Yasuo player that can effectively push you out of lane and get either kills or knock down your tower with little to no chance of doing anything unless your jungler decides to help you

  • Another pain point is that my main account is in LAN and ping there at best gets to 60 because of server locations and other nuances ( I reside in Mexico). Having his e have a .5 CD that scales down means I (and most players) literally have to guess where yasuo will dash in order to land a skill, which he can then mitigate with either his pasive, w or lifesteal.

  • I seriously can't think of a way to beat a semi decent (Key Word decent) yasuo playing as ziggs, xerath, lux, veigar, brand, vlad, aurelion, swain, heimer, kennen, karma, karthus, tf, vel coz, morgana, annie, syndra or ahri since Yasuo can get ahead on CS before these champs can sustain and get a lead that way. That is 18 out of the 28 mages that are most commonly played mid (64%!), which IMO is really unfair for people that like playing mages.

HOW TO FIX IT:

In my opinion Yasuo needs a rework that involves nerfing his ability to be so aggresively effective against mages without hampering his late game carry potential. Some ideas I have to balance him are:

  • Having his e start at .7 CD and scale down to .2

  • Remove his shield passive (his crit pasive is already really good and he has his w to protect himself)

  • Significantly reduce the amount of time wind wall is up. This ability is meant to protect yasuo from incomming damage but he can use it to manuever around it and be way to strong against range based champions (denying farm and zones from which to cast spells in team fights for too long)

  • Make his Q and basic attacks (having reduced effects against minions) and movement stack flow, remove the shield part, and make his e and w cost flow. That way Yasuo players will have to actually be good at the champ to win lane against mages isntead of mindlessly pushing the lane. Ulting and/or landing tornados on champs could refill a large amount of flow it is too punishing

2 Comments

HenryDaHen2 votes

i made the exact same post ages ago. Now I can officially confirm that more than 1 person thinks that yasuo is an unhealthy champion.

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/qp2xEMOE-yasuo-needs-a-rework

DeadUnborn2 votes

Yea Yasuo has been bonkers for a while. What is most infurating to me is that depending on the matchup he can be extremly powerfull without expressing real skill. Read your post and although I'm not sure it would work the way you describe his new kit (double W seems excesive) I do agree that making him a resoruced champ would greatly aliviate his major pain points

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