8 Comments

X8ViEhkPS04 votes

I think it is extremely odd that Riot adds some random fucking mechanic that allows Nidalee to jungle. And then tries to push her out of the jungle, instead of removing the hunt neutral monsters mechanic and reassessing changes from there.

ModAcademy Kayn1 votes

I don't think they are pushing her out of the jungle, just making her more like Diana. Make health more of an issue to worry about then just "Alright got to level 3 time to gank".

Skia Asteri3 votes

So apparently Riot wants to go back to when Nidalee pokes with Javelin Toss all day and only uses cougar form to run away. Because less HP means going in is more risky and therefore should not be done.

Retillin1 votes

I am not sure. I could be totally wrong, but when the most picked items for Nid in the jungle (after the jungle item) are tear or Rod of ages she can ignore this hit to her over all mana. I think a better nerf would have been to lower the cost of her human form mana use (except on spear) by about 50-60%. And then shift those mana costs to her cougar form.

ProfDrDeath1 votes

There should be some buffs in this cycle to go along with that. She's not going to get both increased CD on her heal and less HP without compensation.

If those are the only changes, I predict a plummet to 40-45% winrate.


Not that it really matters. Nidalee can rot in hell for all I care.

mtman3181 votes

Here's an explanation for why the two sites' info are different.

At level 1, a champion's health is equal to her base health stat plus one "stack" of health per level. On Surrender@20, they keep the 2 stats separate, whereas on News of Legends they show them added together (511 + 75)--which is how it would appear in game.

ModAcademy Kayn1 votes

Ah thanks. That helps.

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