Can we please look at Nidalee
She needs some damage taken out of her kit. She can chunk you for around 1.3k with just a single spear. Then come in and do 2k with her cougar form. Guaranteed. Why? Because she has a lock on jump on hunt that is also double range. Lock on is a pretty big buff let along double range. One or the other not both.
On top of this if you try to kill her she heals for 600. She has a 3s mobility spell, along with mobility from hunt. I mean right now its back to old Nidalee of dodging a spear or dying. Sure it does 1.5-1.8k damage instead of 2.3k it did before, but now she has an extra 2k damage to back it up. Along with a lot more utility. She has a free reveal now, she has the ability to target jungle creeps as well meaning Baron and Dragon.
Edit: Adding in suggested changes to Nidalee's kit
#1. Remove the AS buff on heal(why is it even there) or make it self cast only #2. Drop hunt bonus damage on Takedown from 33% to 25% #3. Lower scaling on traps from 20/40/60/80/100+(10/12/14/16/18%+2% AP) Max hp to 20/40/60/80/100 (5/7/9/11/13%+2% AP) Max hp #4. Remove AD scaling on Takedown. #5. Remove lock on her W but allow her to pounce up to the double distance as long as it is in the direction of who she is hunting (more skill better utility)
What this does: Removes some of her random stats in there while making her less of a tank shredder and trims off excess damage so she still has enough to kill people but she can't be nearly as reckless about it. AD removal on Q is to just kill AD nidalee all together while removing it scaling with Dragon and Baron. Her W will take skill to do the damage but will trade reliability for flexibility.