Could Heimer and Zilean be included in the mage update?
Heimer feels too binary, he does well in lower tiers but when people realize they can easily kill his turrets with raged abilities/attacks he is rendered useless, even payining for his turrets by being the most immobile champion in the game. Perhaps some changes like him absorbing a portion of the damage done to the turrets, that would make his turrets less squishy but he would recieve more damage in general, ao even if he has a well set position he would be more pokeable. Him being able to pick up his turrets could also make his gamestyle more dynamic. As a heimer main, if you ever have problems vs him, just remember you can 1ko his turrets and without them he is a sitting duck.
About Zilean, his Q and R are fine, his issue is that he can only damage with his Q and his W does nothing but reduce the cooldown of his Q and E. A generel suggestion would be adding some effect to his W like a small aoe speedboost, and making his E deal DoT dmg (perhaps making it slow less or not speeding or whatever)