Could Heimer and Zilean be included in the mage update?

Nekusen··1 votes·680 views

Heimer feels too binary, he does well in lower tiers but when people realize they can easily kill his turrets with raged abilities/attacks he is rendered useless, even payining for his turrets by being the most immobile champion in the game. Perhaps some changes like him absorbing a portion of the damage done to the turrets, that would make his turrets less squishy but he would recieve more damage in general, ao even if he has a well set position he would be more pokeable. Him being able to pick up his turrets could also make his gamestyle more dynamic. As a heimer main, if you ever have problems vs him, just remember you can 1ko his turrets and without them he is a sitting duck.

About Zilean, his Q and R are fine, his issue is that he can only damage with his Q and his W does nothing but reduce the cooldown of his Q and E. A generel suggestion would be adding some effect to his W like a small aoe speedboost, and making his E deal DoT dmg (perhaps making it slow less or not speeding or whatever)

3 Comments

I Play Pyke1 votes

Both champs have been reworked "recently". Nothing is wrong with either of them. Zilean "only deals damage with his Q" but that is because the damage is ridiculous. with 2 items you can deal over 1.5k damage with his Q,W,Q combo.

Nekusen1 votes

Many champions were reworked several times, with less times between reworks.

Also, its been years since their reworks, specially Heimer's.

Im not saying they get a 100% reworked like Poppy, but some abilities need to be tweaked, like the general examples given. There are obviously stuff wrong with them, at least the ones i mentioned.

The thing about the Q is how monotone it feels, he needs to have some secondary damage output so he can actually fight during his Q cd.

LadyRenly1 votes

{quoted}

Many champions were reworked several times, with less times between reworks.

Also, its been years since their reworks, specially Heimer's.

Im not saying they get a 100% reworked like Poppy, but some abilities need to be tweaked, like the general examples given. There are obviously stuff wrong with them, at least the ones i mentioned.

The thing about the Q is how monotone it feels, he needs to have some secondary damage output so he can actually fight during his Q cd.

He isn't all about damage though, he has utility so I don't think he needs any more damage than what his Q brings. I feel his power/utility is similar to that of Bard's

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