The 8.16 tank changes wont fix the game
A bunch of tanks are getting changes to make them more tanky in a burst meta. But this won't change anything
I almost exclusively play tanks in the top lane, and I win my matchups about 70% of the time. Making me tankier wont hep me win the game on a tank champ because that isnt the problem atm. The problem is that even when you get fed or ahead on a tank that there is not much you can do to save your teammates from getting popped in less than 2 seconds during a teamfight. Hopefully the electrocute nerfs will help this a bit, but what really needs to be done is to give everyone more resists at the start of games. About 7 MR and armor across the board to all champs. This would reduce early game damage from everyone, thus reducing snowballing.
Just my 2 cents, because further polarizing the meta between tankier tanks and burstier damage champs isnt going to fix the current problem