I think it would be easier to balance the game if all runes were scaling or flat

LilxPaprika··0 votes·257 views

Either or but not both. I realize however that this isn't as good a business proposition for riot in a way. Since fewer runes to spend IP on Same time a better balanced game can yield happier player base.

You'll have fewer runes but likely could double their IP cost. Doing this you'll have to refund everyone for their runes delete what they bought and have them purchase anew.

Its actually more fair to new players low on IP since a single general purpose page will better rival an opponents at any stage in the game.

I realize you pay a price with scaling until say lvl 9. (Particularly relevant in lane) Thing is some jungling champions might have excellent clear speeds even with scaling runes and come out on top mid game. Granted it is pretty negligeable until late game.

You know what imma downvote myself...

3 Comments

Dreadlocks1 votes

Yes lets take out part of the strategy in this game but not giving you the option to be creative.

... Never going to happen, very very bad idea.

Ionian1 votes

I like how we're given so many options when it comes to runes. Some champions prefer the early power, others do better with scaling stats. And, although it is true rune pages made specifically for X champion in Y matchup beat general pages, that doesn't mean the general pages are bad at all. I got my smurf account to mid gold elo without even having a single rune. They're not that important.

LilxPaprika1 votes

Ya this was a bad idea.

[{quoted}](name=If Ahri Was Real,realm=EUW,application-id=3ErqAdtq,discussion-id=XN4GPUp5,comment-id=0001,timestamp=2015-08-31T20:07:54.054+0000) They're not that important. I wouldn't undervalue their relevance however. Example you can get 30% CDR from quints and glyphs. That's pretty darn significant. Especially if your champ has a good ultimate.

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