Gotta love Tanks during this preseason

cPXt3JHpf4··5 votes·249 views

high base damage, hp based damage, infinite health stacking, tons of CC

I really enjoy playing against 4.5k health tanks that can do % health damage every 7- 10 seconds. Really fun to know that the front line is more threatening than the back line full of glass cannons.

Maokai Ornn Poppy Zac Sejuani DrMundo Singed

Grasp of the Undying And aftershock are 2 really fun runes.

4 Comments

k wìx2 votes

Eh, i don't really see it right now - I think Tanks are in a great spot. If there's anything I would consider changing, it would be adding in one or two more items that are designed to help damage tanks, at the cost of dealing less damage to squishy targets.

I think Late-game is a pretty healthy state, post runes reforged. The problems are early game, in my opinion.

Damage is absolutely bonkers right now. A Fed Kog or Vayne will still absolutely shred a tank, provided they are not locked up in CC, which is how it should be, in my book.

cPXt3JHpf41 votes

in a burst and poke meta kog and vayne feel so bad to play. If you win lane or go even its a miracle. Draven, Jhin, and Ezeral is a living nightmare for those two. Xerath would just make kog regret being in the game unless you're a scripter.

GarthBrooksXD1 votes

This isnt a new thing you know

AR URF1 votes

{quoted}

This isnt a new thing you know

Actually it is and aftershock makes everything worse. It's like I said, if you're getting constantly cc'd by a champ that deals %hp and heals such asMaokai than there's no winning the lane at least. It's especially troublesome because of overgrowth.

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