Pyke getting buffed
Lmao.
I'm done with this balance team.
Lmao.
I'm done with this balance team.
Fuck...
Hes gonna be pick/ban now...
I finally get a champ I wanna main and hes gonna be impossible to play for the next month after which hes gonna get nerfed beyond recognition for the next 6!
Obvious Worlds buff
its another riots retarded idea where they force us to like a champion because they think it looks cool meanwhile its unfun and feels terrible to play against, im not gonna be ecstatic because at worlds pyke is popping off when im gonna have enough of this cancer in soloQ, actually it will be the opposite frustrating and rage inducing to watch. They never learn they forced similar shit with dynamicQ, make game less fun with every rework and release new champions who feel like cancer mixed with aids to play against, instead of limiting unfun mechanics they add even more and force us to like it, at least they get what they deserve and player number keeps dropping.
Honestly, when I heard Pyke buffs, I was figuring AD ratio increase on Q/E. That is something that doesn't disrupt high level play (where Pyke is almost exclusively played with full tank build, and minimal AD) but buffs him in low level play (Where he isn't doing that hot, and people build him more AD centric).
has never received any buffs since he was first released. 
has never received any buffs since he was first released.
Because he doesn't need any. The champ is constantly picked and his stats are more than fine. If anything, he should be nerfed and not buffed.
but but ... he has to be pycked ... it's his identity.
has never received any buffs since he was first released.
He got a good hotfix buff on release.
A small increase on his ult execution threshold doesn't seem too bad. Thresh buffs seem way stronger.
50 damage on level 6 is quite a lot.
50 damage on level 6 is quite a lot.
It's not even just 50 damage.
It's an increased execution threshold.
A small increase on his ult execution threshold doesn't seem too bad. Thresh buffs seem way stronger.
25% damage increase on his aoe reseting true damage ult on a champ that current has 50%+ wr, 15% pick rate and 30% ban rate in diamond +.
EL OH EL
its not even like hes a toplaner why the fuck does he actually do sooo much damage
To give context to this so people need to understand just buffing his execute damage is the wrong way to buff him.
250 base execute is 32% of Nami's HP at level 6, 32% of Janna's, 29% of Varus HP, 31% of Rakan's and it'll go through his passive and E shields.
But it's a skill shot, so it's okay... right?
This is without bonus AD which he will have.
Tbh I can deal with the 50 extra flat damage on his ult compared to some of the other buffs that other champs are getting which are HUGE, when comparing to this one...
###DARIUS 
But yeah I don't see why Pyke and the other champs are in need of more damage, they just need more defensive power added.
[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=XIRw0pXB,comment-id=0006,timestamp=2018-09-20T00:54:14.809+0000)
Tbh I can deal with the 50 extra flat damage on his ult compared to some of the other buffs that other champs are getting which are HUGE, when comparing to this one...
###DARIUS
- Crippling Strike (W) bonus physical damage increased from 40/45/50/55/60% to 50/55/60/65/70%
- Apprehend (E) Armor Penetration increased from 10/15/20/25/30% to 15/20/25/30/35%
But yeah I don't see why Pyke and the other champs are in need of more damage, they just need more defensive power added.
Darius died after the Sterak's nerf. The only actually good build that he had ( the trinity lane bully build ) got nerfed so, that sucks for him. Also, remember when his E gave only 5% armor penetration?
For starters he's still considered a Tier 1 Top Laner on OP.GG with a 49.61% winrate, almost 50.
He still builds Trinity, Sterak's anyway doubt that it caused him to "die".
I wouldn't know why you are worried considering he is getting buffed.
He is Tier 1 because many people ban him, same goes for Yasuo. These sites considered ban rate are well. Also, I would say that from a ~54% to 49.61% is a big difference. Also, I feel like you also understand that <50% winrate does not make something top tier.
It is very bullshit to be playing Pyke, set up a really good ult, and enemy just flashes away or heals or lulu ults and he is out of the threshhold. Feel like instead of this change, they should make his ult not just something that is easily dodgable with flash. Feel like instead of this buff, enemies in his R should be grounded and riot should make so if at 1 point of the channel they were on the threshold and they heal up, it still kills them.
Sounds broken as hell