i simply don`t understand balance team
how can you nerf kayle early dps and late game not even 100 total base dmg ,died to blue after gromp leaving it with 1 hp 11111111111111 hp ,because -5 ad every auto
but then you have darius with 140 ad one starts with 50 ad one with 62 then next patch you nerf kayle`s best item devourer and you will leave kayle in grave,weak devourer and base ad nerfed because item?!?!?
profit!??! you nerf a champion because item?what`s the logic ,then you nerf the item too ,unnerfing the champion back(reverting nerf)
same goes for aatrox E which got reduced up to 40 dmg ,which is huge for an aoe skill,so then u never looked back to return some damage ,no wonder some champion stay unplayed/dead for the community ,leaving them unenjoyable why didnt you give lets say 20-30 dmg back ?recover some basic strength even xin go 210 dmg upped to 230 just so that you wanted ..no reasons needed
logic please
its not hate thread ,just lets say you reduce aatrox E by 40 dmg at rank 5 ,and less at earlier ranks ,but then you leave it like that 100 patches ,and after 2-3 season maybe you reconsider to rework or do something thats how i get the idea
etc, while others are left op, or are hotfixed for being "too weak"

Never forget.
? Nerfed because of an item?