i think yoricks Q heal could be upped a bit

SiG DxD··65 votes·3,500 views

even talon heals more and often. with Q as an assassin

114 Comments

What Is Wall39 votes

Yorick Main Here: Riot really needs to focus on adding tshirts to the ghouls on his pentakill skin. Why am I going to be a rockstar if my groupies don't even wear shirts praising me.

With that said, honestly I don't really think he needs any buffs. I never struggle in lane with him, if they buffed him he'd just become unbalanced and they'd have to impending nerf him.

Wasteland Wraith1 votes

[{quoted}](name=Ninja Rammus,realm=NA,application-id=3ErqAdtq,discussion-id=YpdZc7Xi,comment-id=0006,timestamp=2017-02-15T23:01:13.168+0000)

Yorick Main Here: Riot really needs to focus on adding tshirts to the ghouls on his pentakill skin. Why am I going to be a rockstar if my groupies don't even wear shirts praising me.

With that said, honestly I don't really think he needs any buffs. I never struggle in lane with him, if they buffed him he'd just become unbalanced and they'd have to impending nerf him.

Honestly, I would just like some QOL changes rather than straight buffs to his numbers.

From wanting the Q to be consumed on structures, the wall not to be dashed when it is a broadcasted ability. Why should they dash be able to dash it when you could dodge or take it down with AAs in general?

Yorick's passive seems just weird with its free grave system as well. Every 2 waves early on he gets 1 free grave? I mean it just seems and feels so unimpactful that I would much rather he keep the champions dieing around him spawning a grave and that's it. Instead change it to say every X or so seconds spawns a grave around Yorick so I don't have to seemingly farm or wait for something to die just so I can have a ghoul when my power budget is tied into ghouls yet they are cleared by single AAs. Just some use outside of having to kill something or waiting for things to die and hope the things dieing are enemy champs, because mind you graves don't spawn for allied champs so if it's a losing fight that's it.

Also off the top of my head the wall is targeted by the tower and is taken down in one hit, just seems off to me when his only catch tool can both be dashed and one shorted by tower when it already has a health bar there for counterplay when a champ does get caught for mispoitioning.

Fondling Gems6 votes

I mean Yorick's wall would be death for many champions if they couldn't dash it. Heck, there are champions that can't kill a 3 Health Yorick wall before it naturally expires (Hint, don't play Karthus into Yorick. Bad idea man.) IDK if you have seen a LB try to kill a Yorick wall before but that shit ain't happening. Having it ground people would be pretty damn ridiculous for a lot of champions and just kinda make them impossible to teamfight vs a Yorick since a single wall and there is no escape for any champion with AS or allies near enough to help. At that point it might as well be a bind and then you are giving a Juggernaut some pretty serious hard CC.

6Sfool15 votes

It just needs to scale with health. A small flat heal on a juggernaut is just bad design. I don't mind the under half health mechanic, but it could be like 3% max health, tripled when under half health. That would give him 17 health at level 1, and if he's low with 3500 health, he'd get about 315. They might need to nerf his q damage a little to compensate, but I don't mind. Plus a x3 multiplier lets you keep his sustain in check so he can't facetank everything and expect to stay at full health.

DragonShea11 votes

Yorick main here. He could just a bit more healing from his Q, make it so it scales with missing HP.

Zerenza9 votes

Well the missing HP thing probably not because bellow half health it doubles the base strength which i think is MUCH better. However they should incease the scaling with level, currently at level 18 it only goes up to 82 base healing. I think it should be 100-120 base healing at max level.

DragonShea1 votes

{quoted}

Well the missing HP thing probably not because bellow half health it doubles the base strength which i think is MUCH better. However they should incease the scaling with level, currently at level 18 it only goes up to 82 base healing. I think it should be 100-120 base healing at max level.

If you removed the Half HP threshold it would be justified to have missing HP scaling.

Wasteland Wraith2 votes

{quoted}

If you removed the Half HP threshold it would be justified to have missing HP scaling.

There was a post in the Yorick release QA. It was said they tested missing HP% healing (5%) and it was said that you needed massive burst to kill him. The example used for that was Yorick and Udyr having a one v one. I'm like... oh, so that's the only context we get? A 1v1 with a dps and we don't even know what was built.

I honestly would love to see a PBE patch testing different healing. Flat amount above 50%, % missing below 50% or maybe lower, or just % missing healing in general.

Zerenza1 votes

Well as some context, Illaoi(another juggernaut) heals 5% of her missing health every tentacle hit on a different champion. And yes it's pretty much impossible to kill her without burst and that's why illaoi mains (such as myself) started building steraks gage.

Not to mention, laning with yorick's Q feels really good, in ranged match ups(the bane of all juggernauts) he doesn't a lot better than other's because his heal is so good when half health instead of having to be super low for it to work well like with Warwick's new passive.

I just want to see the base number's go up a bit.

ZephyrDrake2 votes

{quoted}

Well as some context, Illaoi(another juggernaut) heals 5% of her missing health every tentacle hit on a different champion. And yes it's pretty much impossible to kill her without burst and that's why illaoi mains (such as myself) started building steraks gage.

Not to mention, laning with yorick's Q feels really good, in ranged match ups(the bane of all juggernauts) he doesn't a lot better than other's because his heal is so good when half health instead of having to be super low for it to work well like with Warwick's new passive.

I just want to see the base number's go up a bit.

well Illaoi also heals more frequently than Yorick ever will so she can easily tank everything even while being focused while she is on low HP. Her ult gives her insane amounts of sustain if it hits multiple people while Yorick's is limited to a single target melee skill

Arcyyy2 votes

{quoted}

Yorick main here. He could just a bit more healing from his Q, make it so it scales with missing HP.

What if his heal was increased by 25% for each currently alive ghoul?

DragonShea3 votes

{quoted}

What if his heal was increased by 25% for each currently alive ghoul?

nah he doesn't need to be more ghoul reliant as he is right now.

OyddAWqJ5r1 votes

The reason he doesn't have this is so that he isn't allowed to build full tank (no damage) and not be a juggernaut. It being entirely flat means that building pure tank is detrimental to his effectiveness but at the same time building full damage means he won't get max use out of it.

This way he is pigeon-holed into the Juggernaut classification--which in some cases and definitely this one in particular--is definitely a good thing.

The best way to adjust his heal would be to do nothing more than adjust the base flat numbers accordingly.

Best argument here is Darius, who has a missing health heal. The reason for this though is that it's already extremely obvious that he can't function without a damage item (namely Black Cleaver). Thus, tossing a missing health ratio on a champion who has almost no choice but to build damage already is a feasible option.

DragonShea2 votes

[{quoted}](name=Sleeper Cell,realm=NA,application-id=3ErqAdtq,discussion-id=YpdZc7Xi,comment-id=00050002,timestamp=2017-02-16T02:39:48.339+0000)

The reason he doesn't have this is so that he isn't allowed to build full tank (no damage) and not be a juggernaut. It being entirely flat means that building pure tank is detrimental to his effectiveness but at the same time building full damage means he won't get max use out of it.

This way he is pigeon-holed into the Juggernaut classification--which in some cases and definitely this one in particular--is definitely a good thing.

The best way to adjust his heal would be to do nothing more than adjust the base flat numbers accordingly.

Best argument here is Darius, who has a missing health heal. The reason for this though is that it's already extremely obvious that he can't function without a damage item (namely Black Cleaver). Thus, tossing a missing health ratio on a champion who has almost no choice but to build damage already is a feasible option.

True, Juggs have some form of sustain actually Illaoi with tentacles, Trundle with his passive and ult, Udyr with Lifesteal. Maybe make his increase the power of his heals a small bit based on bonus HP since the heal if he is "naked" goes from 2.07% of his max HP(12/ 580 x 100) at Lv 1 to 3.16% (72/ 2280 x 100) at lv 18, and since he will build item 3078 item 3065 item 3742 item 3053 as in most matches which would then give Yorick 1650 more HP which would then his Heal equal to his Max HP to 2.29%(that is including the spirit visages Heal bonus)

Personally I think it's better to change Yorick's heal on his Q to 2% of his max HP and it increasing to 2.125 and 2.25% every 6 Levels until lv 13, just to keep the heal's power consistent.

NGNL Asian2 votes

{quoted}

Yorick main here. He could just a bit more healing from his Q, make it so it scales with missing HP.

Why not scale off ad or ap. Makes it so people would try to go full ad and get punished

LordGeovanni1 votes

his magic damage ghoul was yoricks most important spell before his reworks but riot changed specifc ghouls for genric ghouls and took away his healing.

NGNL Asian1 votes

{quoted}

his magic damage ghoul was yoricks most important spell before his reworks but riot changed specifc ghouls for genric ghouls and took away his healing.

I mean old yorick was literally just mana hungry, otherwise he had no counterplay besides constant cc and ganks like now

LordGeovanni1 votes

old yorick was easily beaten by killing his medium-low damage ghouls to keep his passive off his power was all in the spell cast but people didnt know that so they attributed it to what they could see the ghouls. if old yorick had no counter play why did they rework Malzahar into a ranged version of old yorick while he still has his space aids and suppression

NGNL Asian1 votes

{quoted}

old yorick was easily beaten by killing his medium-low damage ghouls to keep his passive off his power was all in the spell cast but people didnt know that so they attributed it to what they could see the ghouls. if old yorick had no counter play why did they rework Malzahar into a ranged version of old yorick while he still has his space aids and suppression

I mean you literally just press E half the game and malzahar has a lot of cc and can silence old yorick from casting

LordGeovanni1 votes

exactly malzahar has more shit than old yorick old yorick didnt have options he mostly did press e but doesnt every champion just press a spell yorick had to get in position to press e and see if he could get a q behind it and if not run away that isnt the game play a melee fighter should have but he had to play that way because his stats were bad. malzahar currently does the exact same thing old yorick did except that he presses w then presses e and his enemy then has to immediately leave lane or give up a free kill but he does it at 275 more range than old yorick and his voidlings did more damage at higher attack speed than yoricks ghouls, but old yorick was toxic so they reworked malzahar into the same thing with a scilence and reliable cc max hp damage range and super amped his damage resistance with a cc shield

LordGeovanni1 votes

yorick just pressed e and it didnt win him lane to any one who knew how he played after the spell is cast its cast there goes all of his damage now he cant beat you kill the minion and enjoy your free farm lifesteal back up etc.

Scoroct8 votes

All I want is for my R to follow me or push by pressing my R like a toggle.

SiG DxD3 votes

nice ideea ,the ai is realy dumb ,ghouls and maiden going all day forwards

Kingnewgameplus5 votes

Honestly all I want is for his ult to go on cd when its summoned, not when it dies. I wouldn't even mind if they increased the cooldown a bit, it just feels awful that 80% of my dueling power is pretty much on a 200 second cooldown early.

Spoofghoul7 votes

I think yoricks ghouls/maiden could be more useful maybe make them scale with 15% of yoricks resistances and benefit from his hp regen

and make maiden try to avoid tower damage, and instead retreat to the next wave that way she doesn't just get derped by the enemy tower if you let her splitpush, or derpsuicide in lane when it gets used during an all in and then your opponent decides to dash away.

The cooldown is already retarded af

SiG DxD2 votes

good ideea, 160 rank 1 ,anything is wlcome

SaladSavior2151 votes

{quoted}

I think yoricks ghouls/maiden could be more useful maybe make them scale with 15% of yoricks resistances and benefit from his hp regen

and make maiden try to avoid tower damage, and instead retreat to the next wave that way she doesn't just get derped by the enemy tower if you let her splitpush, or derpsuicide in lane when it gets used during an all in and then your opponent decides to dash away.

The cooldown is already retarded af

no pliz, yoric is too fast for me and i lose to him in lane too much, hes soo fast and so tanky and yet does so much damage. its scary.

DragonShea2 votes

{quoted}

no pliz, yoric is too fast for me and i lose to him in lane too much, hes soo fast and so tanky and yet does so much damage. its scary.

If he had summoner 6 , hit with his E and got item 3044. Yep then he is fast. And you suck vs Yorick. A piece of advice. Yorick's power is temporary. He needs his Ghouls and without them you should poke him down. and with them you should kill them off one by one. and avoid the fuck out of his E if you are lucky to dodge his W.

Sozan53 votes

The ability is so powerful that it needs both the cd and the suicidal tendencies - especially early game (and late game she has like 4-5k health to help her survive things).

It's already hard to stop that thing (since you aren't able to fight Yorick while his R is active) and if it got any buffs it might be nigh impossible to do it.

I don't get it, Yorick is pretty strong right now, what's up with this topic for buffs now?

Spoofghoul3 votes

well in that case lets give annies ult double the cooldown of yoricks oh and while tibbers is alive it doesnt count down

because lets face it annie's ult is twice as powerful

at least with yoricks ult you can decide not to fight yorick

Sozan52 votes

Okay, I think you mistake "more powerful" with "deals more burst damage".

Spoofghoul4 votes

no i just think the aoe stun is more powerfull

as well as the revenge mechanic

and tibbers ai and damage being better

and the cooldown ticks away while tibbers is chillin with annie

oh and tibbers has armor/mr so his 3000hp actually means something

and i almost forgot, he regenerates super fast

ZephyrDrake6 votes

i think a small AD ratio on his Q heal would be ok to add, i do feel like needing to get a lifesteal item more often than not when i play Yorick since otherwise his sustain just isn't noticeable after the laning phase ends

Hammermancer4 votes

uhh... uhh... Im not a yorick main, but i've never thought of him as needing anything other than faster graves with lower ghoul damage (Just feels better with ghouls out, even with them being weak

Bardcookie4 votes

Another Yorick main here! Might I recommenced, Warlords? I know it sounds silly, but I've found it works wonders for me. I might be imagining things, but I swear it even procs off Ghouls and Maiden as well. If not, its nice to have the extra the extra sustain, (Cause Grasp Sucks tbh.)

LordGeovanni2 votes

i have taken warlords from yorick was released i have never gone grasp because i dont see yorick darius or any of those juggarnauts as tanks they are fighters and belong in the offensive tree i know this is not optimal because of how much damage is around but this is my play style and if im not playing my melee bruisers i really have no reason to continue playing the game my secondary class of tanks are already invalid and my other secondary support tanks are the same thing.

Big Lincoln3 votes

no he doesn't. build a item 3812 item 3065 if you want more sustain

SiG DxD12 votes

item 3812 is not for him he usesitem 3748 item 3078 item 3053 those are his dmg items

YumaS2Astral7 votes

Also Yorick deals a lot of magic damage with his kit, he isn't going to heal that much from Death's Dance

Big Lincoln3 votes

he only has magic DPS in his maiden

Ghouls do physical so it heals him

it's pretty underrated

Auz the Ripper2 votes

death's dance is actually pretty good because the ghouls count as physical damage and will heal yorick it's like death's dance on illaoi

YumaS2Astral2 votes

You are better off getting item 3146 if you want an offensive item that can heal

Kingnewgameplus2 votes

On a side note: Black cleaver yorick is hilarious. 4 ghouls kill most champs in like 2-3 seconds.

Ralanr2 votes

I thought Yorick sucks?

Big Lincoln2 votes

that doesn't mean he should get his healing buffed

ScarletSurgeon3 votes

I'd love to see his ghouls health scale with his health. And some AI adjustment so the maiden might avoid towershots if there are minions around. :/

6Sfool2 votes

They do scale with his health. It's not all that great though, since they're programmed to die with one aa no matter their health.

aj24933 votes

i think Yorick heal should scale with heath or armor. Or even scale with his passive corresponding with the number of ghouls he has up.

Swaid3 votes

Know what I want as a buff to Yorick? Make it so allies killing minions makes graves appear faster so Yorick Support can finally be feasible.

DragonShea2 votes

{quoted}

Know what I want as a buff to Yorick? Make it so allies killing minions makes graves appear faster so Yorick Support can finally be feasible.

Yeah Yorick does have the potential to be a support if their were twiks in his kit. And all the farming he needs to do is just hitting his Q and then make a grave + procingitem 3302

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