Reduce IBG's armor by 15
currently gives 65 armor. It's seeing a lot of use because it gives damage, utility and armor. Reducing it to a nice even 50 armor would balance it out.
Problem areas with IBG:
•It crowds out other tank items. Many top laners don't even think twice about what they'll build for the situation. They just build IBG every game. I hardly ever see pure tank items anymore
because it gives damage and does their job nearly as well.
•
is rewarded for E'ing into fights because this item makes him tankier than any other (actual
) marksman. It's also encouraged because his E was given an AD ratio a while back. He's very hard to deal with for other marksmen, with little effort on his end. Ezreal is also rewarded for staying at very long range because
procs from his Q. This means he is encouraged to either jump into melee range, which should not be encouraged for marksman (yeah hi
again), or he can just be very effective from outside his opponent's retaliation range thanks to his Q.
•It makes sticky champions even stickier, whilst giving them damage, such as
and it's really, really annoying when you just can't get them off you.

•The
combo is overwhelming right now. Too much damage, slow, and tankiness. Simple as that.
The reason I would hit Iceborn's defensive stats is because the slowing effect is the item's whole identity. Hopefully it would make tops and Ezreals think twice about their build paths.