I guess its only okay for ADCs to have reliable DPS.

WoonStruck··3 votes·274 views

RIP Vlad. -April 2016

You were already bad before, but now you'll never be viable. Too many situational factors for you to be consistently useful with your old kit. The new one just made it 10x worse.

Edit: Ranty shitpost when the numbers hit live. I was mad that the values were so weak compared to live, despite him being weak already. However, that's not my actual issue with the kit.

His old kit was reliable, but his performance was unreliable. His new kit was made less reliable, and he received nothing to make his performance more reliable.

**He's still going to have the same issues of being either OP or one of the worst picks in the game due to being entirely damage-focused, but having low access to putting out that damage. **

17 Comments

Big Lincoln3 votes

Malzahar Cassiopeia will come out with strong deeps next patch

Azir Karthus already have it

I agree Vlad got fucked though, his numbers are way too low atm

Illiad1 votes

Ive played the Malzahar, he's super fun :3 so excited, i just cant hide it!

WoonStruck1 votes

Can you try a Vlad build for me?

Abyssal/Rylai's (any order)->Sorc->Void Staff->Death Cap->Liandry's.

See how that pans out and if its satisfying compared to the old Vlad (if you've played him WotA->abyssal->void->rylai's->zhonya's).

I can't really see any other build panning out too well. Be sure to use a 30% CDR page. New Zhonya's doesn't mesh as well with his kit, and the AP nerf really hits hard. It can be situationally useful still, though.

Illiad1 votes

il give it a try tomorrow and il get back to you on it :3

WoonStruck1 votes

[{quoted}](name=Tetsu Juan,realm=NA,application-id=3ErqAdtq,discussion-id=X6Vsup8G,comment-id=0001000000000000,timestamp=2016-04-20T05:58:37.608+0000)

il give it a try tomorrow and il get back to you on it :3

After try hybrid HP+AP with Rylai's+deathcap+randuins (mostly to let you fight ADCs and for the aoe slow), spirit visage, and void staff. This'll make your Q decent and let your E hit for...well..way too much.

Use a 20% CDR page for that one.

Storm raider's surge for both builds. Try to proc it, then rambo into a fight.

Illiad1 votes

The first vlad build was alright, i had a pretty successful laning phase and the late game had good damage, he's not the frontline he used to be though, its tough to go into harms way without falling apart, the second felt a little safer with the spirit visage and the survivability was good enough to go into a 5v5 and come out relatively healthy. He has decent consistent damage suprisingly and i pushed people out easy enough. the player base ranges everywhere on Pbe and alot of the time connections are horrible, so my gameplay may not have the most precise information, i think its good enough to get by, but not strong enough to lead the pack

WoonStruck1 votes

[{quoted}](name=Tetsu Juan,realm=NA,application-id=3ErqAdtq,discussion-id=X6Vsup8G,comment-id=0001000000000001,timestamp=2016-04-20T16:32:25.432+0000)

The first vlad build was alright, i had a pretty successful laning phase and the late game had good damage, he's not the frontline he used to be though, its tough to go into harms way without falling apart, the second felt a little safer with the spirit visage and the survivability was good enough to go into a 5v5 and come out relatively healthy. He has decent consistent damage suprisingly and i pushed people out easy enough. the player base ranges everywhere on Pbe and alot of the time connections are horrible, so my gameplay may not have the most precise information, i think its good enough to get by, but not strong enough to lead the pack

Does he still retain the accessibility issues his old kit had? His ability to get around a fight and actually do something before its too late, in other words. Or is every time you did something successfully, was it a huge misplay on someone else's part, or the initiation of your team that enabled it?

Illiad1 votes

Yeah the issues are still there, but the new E has a very nice feel to the gameplay. Though yes, my success wasnt from my playing risky, it was just holding out until they misplayed and it worked really well on the counterattack

WoonStruck1 votes

So Vlad still has impact issues, even when he's far ahead.

This is what needed addressing, and Riot didn't really touch on it.

However, with the most efficient build now, he might be able to 'safely' front-line more to get Q+Es off to potentially activate storm-raider's and go on a Q spree.

Illiad1 votes

explain

WoonStruck1 votes

Vlad's Q->E was 'too reliable', even though it healed less and did less DPS than ADCs do with point-and-clicks.

So instead they made both far less reliable, and now he won't be able to do anything at all because he doesn't have good enough burst to make 1 rotation have an impact, but he still can't get to where he needs to be to utilize his DPS, and on top of that his DPS is now far worse if he ever does manage to be in the right position.

In addition to damage nerfs, he's eating CD nerfs, sustain nerfs (not even factoring in WotA), HP cost nerfs, and even nerfs to his ult.

Its a shame Vlad's not an ADC.

Illiad1 votes

who knows, it might suprise you when you feel it in all situations

WoonStruck1 votes

[{quoted}](name=Tetsu Juan,realm=NA,application-id=3ErqAdtq,discussion-id=X6Vsup8G,comment-id=000000000000,timestamp=2016-04-20T04:25:16.420+0000)

who knows, it might suprise you when you feel it in all situations

Look at the math. Its straight up worse in every aspect.

Yeah, you have scaling HP damage on E now and % missing HP healing on blood rush, but that just creates Multiple Stat Dependencies, which Vlad can't really afford. You can't build enough HP for E not to be a nerf (even if you could, you wouldn't be able to sustain it). You can't build enough AP for Q not to be a nerf (even if you could, E would feel like garbage). And this is on an already absurdly weak champion.

Illiad1 votes

Do you know the scalings? perhaps these abilities shown make his late game stronger

WoonStruck1 votes

P:

Bonus HP to AP factor changed from 0.025 >>>0.04
AP to Bonus HP factor changed from 1.4 >>> 1.0

Q: CD from 10/8.5/7/5.5/4 to 9/8/7/6/5 Damage from 90/125/160/195/230 (+0.6) to 80/100/120/140/160 (+0.45) Heal from 15/25/35/45/55 (+0.25) >> 20/25/30/35/40 (+0.15) NEW: After casting Transfusion twice, Vladimir gains Crimson Rush the next time it becomes available to cast Crimson Rush: Vladimir gains a burst of speed and for the next 2.5 seconds Transfusion deals 100% increased damage and heals for an additional 50+15/lvl plus (0.025)AP % of his missing health. (And damage gets reduced by Randuin's)

W: No changes!

Hint: W can be cast during E.

E:

Range: 600
Cooldown: 9/8/7/6/5
Vladimir charges up a reservoir of blood, paying up to 10% of his max health over 1 second to increase Tides of Blood’s damage by the same amount.
On release or after 1.5 seconds, Vladimir unleashes a nova of blood, dealing between 30/40/50/60/70 (+0.025 HP)(+0.35 AP) and 60/80/100/120/130 (+0.1 HP)(+0.7 AP).
At full charge, Tides of Blood slows Vladimir while he holds it, but will briefly slow targets by 40/45/50/55/60% when he releases it. (Is far less useful for farming under tower)

R:

Duration 5 >>> 4s
Damage amp 12% >>> 10%
NEW:
    At the end of the duration, Hemoplague now heals Vladimir for 50% of its damage amount (75/125/175 +0.35 AP) for each enemy champion hit
Illiad1 votes

Yeah, it might be a little underwhelming, if its a problem that is relevant enough Riot will adjust it so it feels better.

WoonStruck1 votes

[{quoted}](name=Tetsu Juan,realm=NA,application-id=3ErqAdtq,discussion-id=X6Vsup8G,comment-id=00000000000000000000,timestamp=2016-04-20T04:44:07.727+0000)

Do you know the scalings? perhaps these abilities shown make his late game stronger

Basically, he's eating nerfs at every stage of the game.

The only 'buff' is what's turning out to be a full heal from his ult detonation. Even though he got even worse at chasing, meaning its harder to try to clean up during a fight, making it more of an avoid death mechanic.

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