Some Riven balancing ideas
When I first started playing League back in late 2012, the first Champion I fell in love with was Riven. She's still one of funnest Champions to play for me, but I haven't actually played her in a very long time due to the stigma that seems to come with it (also thanks to the fact that I've migrated to the bot lane for the most part). Typically peer pressure doesn't get to me, but the people that are so outspoken against Riven's mere existence have succeeded in getting me to not play one of my favorite Champions, even in bot games.
I do acknowledge though that her laning phase can be a bit oppressive at best.
So, as a Riven main of the past, here's a few things I'd like to suggest to make her less of a headache to play against (PLEASE NOTE: I haven't touched Riven in a pretty long time, nor have I payed that much attention to all of the QQ threads about her, so forgive me if some or all of my suggestions miss the mark in what really makes her oppressive):
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Change her Runic Blade (Passive) so it doesn't just add a percentage of her AD as bonus physical damage to her AA's, but instead make it so it gives her a flat amount of bonus phys. damage (+ some percentage of her AP) on each hit. (I can smell the Trinity Force/Lich Bane builds from here)
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Change her Ki Burst (W) from a stun to a root that also cancels channels. This would still keep her enemies from leaving should they get too close, but also allow them to at least continue attacking.
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Change her Valor (E) from scaling off of her AD to a flat amount for every nearby enemy champion + a percentage of HP, AP, literally anything that isn't her AD, so her 1v1's aren't so insane. Nothing wrong with being a good duelist, but rewarding the player with more practical HP by having them build AD on an AA-focused champion who already has 3+ damaging spells that scale OFF THE SAME STAT makes no sense. Too much reward for too little cost.
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Change her Wind Slash (R2) so it's a little less instant (yes it has a missile speed but it's practically an instant aoe cone execute). Give it a short channel time, plus maybe some kind of visual indicator (maybe the wind starts blowing around Riven as she channels or something...which reminds me she needs particle updates too...and a model update).
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Clean up her animation cancelling. It can get a little crazy.
So, thoughts? More suggestions on how to fix Riven? And no, "delete her" is not an option. Go whine in one of the other 10+ Anti-Riven threads on the front page.