Make only the highest source between lethality, % pen/%reduction apply.
If someone is going a super early game snowball build with Lethality, there should be trade-offs with it.
Not the potential to deal close to true damage late game vs 120 or less armor targets. That's not really sacrificing late game damage potential, especially when most Lethality builds transition into crit in the case of ADCs.
######Riot: ADs with trade-offs?! Unthinkable!!
This would not affect BC+LW, just Lethality when combined with them.
for example simply does too much.
invalidating any champion that relies on sustain.
it invalidates 45% of ALL the armor you build
ow and it gives 50 ad
which is the best armor/hp item to get currently at a price for 2900 gold not only does it not give a comparable boost to tankyness it's also more expensive.
+ lethality runes and masteries being a thing