Garen: A Conflict between Design and Gameply
So, Garen, as we all know, is a juggernaut. I'm not a fan of the subtype simply because they feel unfair to me, but that's not the point. Darius, while being absolute cancer, plays how you would expect him to play. He goes in and dominates people.
But what's wrong with Garen? I want to start off by saying that I'm not a top lane main or anything, but whenever I do go top against Garen, I see the same patterns. Garen, who should be similar to darius in nature, is very rarely what you should expect out of a juggernaut. This is because of his playstyle, and what the game has limited him to doing. Garens one of those champions that, depending on who you're playing, is either really abusive or underwhelmingly passive. I don't see a middle ground. It often feels like I win one trade against garen, and he never touches me again in lane. This makes for a rather boring game to say the least.
Garen, not having a middle ground, is really poorly designed imo. You have this big, beefy juggernaut that is supposed to be a badass, but he plays more or less like a (i tried for 3 minutes to think of a better way to say this) little bitch. You deal a little bit of damage to him, and then he doesnt even bother taking any risk. He doesnt have to. Garen, even though he is a juggernaut, gets rewarded for playing passively.
I contribute this to two things.
-
His passive. He takes a little bit of damage, and then hugs tower for the rest of the laning phase. For most top laners, they may be able to poke him rarely. But he heals back up by staying out of combat. This takes away ALL of the risk/reward that trading is supposed to have. You think you've won a trade against a garen before, but you knew after he left combat that you were wrong.
-
His ultimate. It doesnt have any scaling from garen. Riot said here, take an ability that you don't need to build anything for, and it'll work out everytime. AD, AP, Tank, bruiser, full attackspeed, 6 boots. Doesn't matter what you build on him you can still be guaranteed that a half health target will die instantly. This means that with very minimal work, he can win his lane at level 6, 11, and 16 by just pressing 2 or 3 buttons. So why even risk doing anything?
If i was playing Garen, I have no incentive to go out and farm creeps. The only thing I need to do is wait till I level up so my passive heals me for 1% of my maximum health every .5 seconds, and then all in them with a q/e/r combo to instant kill them.
Basically, to sum up, Garens passive and his non-scaling ultimate are not abilities that belong on a juggernaut. The idea of the champion is a heroic, macho knight, but he hugs tower for 10 minutes before doing anything. Garen doesn't feel like Garen.
Thoughts?
wth
shes more tanky thn you wtf shes not a tank. not to mention
u cant even fight tht.
i think garen needs a bit of rework some how.
smh
This build will give you the sustain and damage to jump into teamfights (like Darius).
As for his ultimate dealing percentage based damage, Garen is considered a "beginner" champion.
Same as Annie.
has a less skill cap thn him :/
or full life steal
i was really gona stp playing garen for good then i found an total aidsy build and it mostly wins :)