New kind of spells which would completely refresh the game

MOuHahaHAhahaaaa·6/18/2019, 1:04:31 PM·1 votes·736 views

Here is an idea that might seem crazy but it could my add more fun to the game and refresh it.

I imagined a new variety of spells based on the repetitive click mechanic from consoles fighting games.

From example let’s give blitzcrank a spell which would allow the possibility to grab behind minions however if the opponent wins the duel he won’t be Grabed.

Example with blitz :

Press Q successively faster than blitz during 1.5 to escape the grab. If blitz pressed faster and more times Q than you, you would be grabed.

It would be casted but only the spell user could break the cast.

Meanwhile both players can be attacked.

This kind of spells could be used for many applications and I believe it could even help to balance some characters.

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