Untangling tanks from bruisers and changes to overlapping itemization to give both identity.
Tanks and bruisers are champions from the same cloth. Bruisers, however, are far superior to tanks especially in a time where the game is leaning towards 'tanking' actually meaning 'more damage so the enemy does less because theyre dead'. Changes to tank itemization will always buff bruisers, meaning that tanks must be kept in a weak position because bruisers will utilize many of their items better than they do.
To fix this problem two things are needed;
- Tanks need to have an itemization identity separate from bruisers.
- Bruisers need to have their secondary items changed to facilitate the different identity of itemization.
will be considered "bruiser" secondary items for my purposes; they will be nerfed in stats only.
These changes will transform tank itemization into a 'low bonus HP high bonus resistance' niche and make bruisers HP beef. The high resistances will REQUIRE enemy teams to build penetration if a tank gets to far ahead. The proposed tank-specific components - The anthem and the Blazon - will serve as both a limit and a power spike; the items will have otherwise powerful unique passives, but a tank will not truly come online until their fourth completed item, which would be 5 items, with a sixth sloth for their 'finishing' items; Warmogs or defenders resolve.
----> 500HP 40 armor
----> 500HP 40 armor
----> 500HP 40MR
Tank items:
now no longer builds from cloth armor.
Price increased to 800
---> removed
+
= https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 Defenders anthem.
+
= https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3a/Alacrity_item.png/revision/latest?cb=20171222195348 Defenders blazon.
https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 Defenders anthem: 1600g 80 armor Unique passive: Anthem: While below 200 bonus resistances , bonus armor is reduced by 50%
https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3a/Alacrity_item.png/revision/latest?cb=20171222195348 Defenders blazon: 1600g 80 magic resist Unique passive: Blazon: While below 200 bonus resistances, bonus MR is reduced by 50%.
https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 +
+ 400g
250HP
100 armor
Unique passive: Anthem: While below 200 bonus resistances, bonus armor is reduced by 50%
Unique passive: immolate: Deal 25+1 per champion level +1% of your maximum health magic damage to enemies in an area around you.
https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 +
+200g
250HP
300 mana
100 armor
Unique passive: Anthem: While below 200 bonus resistances, bonus armor is reduced by 50%
Unique passive: Eternity
Unique passive: Frozen steel aura: Enemies in an area around you have their attack speed reduced by 15%. Enemies who basic attack you have their attack speed reduced by an additional 15%
https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 +
+ 500g
250HP
100 armor
20% CDR
Unique passive: Anthem: While below 200 bonus resistances, bonus armor is reduced by 50%
Unique passive: Thorns: Upon being damaged by an enemy reflect 12+1 per level +0.1 armor +0.1MR as magical damage. Capped at 50 against champions.
Unique passive: Grievous wounds: Dealing damage applies grievous wounds for 1 second
https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3a/Alacrity_item.png/revision/latest?cb=20171222195348 +
+300g
250HP
100MR
Unique passive: Blazon: While below 200 bonus resistances, bonus MR is reduced by 50%
Unique passive: Adaptation: Taking magic damage from the same source within 2 seconds reduces it by 10%.
Unique passive: Taking magic damage increases base health regeneration by 150% for 10 seconds
https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3a/Alacrity_item.png/revision/latest?cb=20171222195348 +
+ 200g
250HP
300 mana
100MR
Unique passive: Blazon: While below 200 bonus resistances, bonus MR is reduced by 50%
Unique passive: Eternity
Unique passive: Pain aura: Nearby enemies take 15% increased magic damage.
----> REMOVED. Replaced with Defenders resolve.
https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3e/Overlord%27s_Bloodmail_item.png/revision/latest?cb=20171223011135 https://vignette.wikia.nocookie.net/leagueoflegends/images/3/3a/Alacrity_item.png/revision/latest?cb=20171222195348 + https://vignette.wikia.nocookie.net/leagueoflegends/images/b/bb/Captain_item.png/revision/latest?cb=20171222232619 + 300g Defenders resolve: 100armor 100MR 10% CDR Unique passive: Test of resolve: While below 400 bonus resistances, bonus resistances are reduced by 50%. Unique passive: Shield battery: Excess healing and HP regeneration builds a shield for up to 10% of maximum health. Unique active: Defense force: 30s cooldown: Shield battery refills 100% of its value. The cooldown of this item is reduced by 1 second whenever damage is taken.