It would feel nice if Eve had some AD scalings or could build on-hit again
Pre-rework, she had hybrid scalings with her Q and R scaling better with AP, and her E scaling better with AD. Thus a hybrid build was possible, but wouldn't maximimize her damage output of a particular type.
Pure AP seemed to be the most common build for her assassin pattern -- Start a pick with R to burst down targets with %current health damage, then clean up with the delayed followups of Q chasing them down.
But pure AD with
was another option that required a little more risk to get up close to deal physical damage with her E.
And a hybrid build with
, or including it in either of her other builds, was just good value since it gave her sustain in the jungle and scaled her damage nicely on both fronts.
But besides these, my favorite build with Evelynn was always a glass cannon AS on-hit shredder with
and
/
Because her E hit twice applying on-hit effects, then had such a massive AS steroid after it, she could fully charge guinsoou's in the blink of an eye and shred targets between bloodrazor and blade of the ruined king.
In her rework, the idea of E applying on-hit effects was kept, but lost all AD scaling, and now only applies a single on-hit effect, meaning basically just
most of the time. Even if her normal E is kept dealing only a single on-hit application, it would feel nice to have the empowered version, in which she dashes through her target, have its damage split into two separate hits of 3% health each, applying on-hits twice. Even without the AS steroid, this, combined with her W's MR shred and execute-style ult, would be great to test with something like
, to get targets into the execute range of her ult over several hits before finishing them off.
Her kit is, unfortunately, overloaded at the moment, but I'd be more than willing to give up some of the raw power of her charm by having it's reveal arrow show up earlier as a warning, if she could get this aspect put back into her kit. The whole point of these reworks is to try and keep the core of the character in tact while bringing them forward, and a huge part of Evelynn's core has been her ability to build different ways depending on the game in question.