Why are tanks "tanky" only in the midgame instead of throughout the game?
I don't understand why tanks can't continue taking front line damage up to the end game where everybody is full build. I feel like in a game where every player is getting even gold, the tank should be taking relatively the same length of time to kill in all phases (early, mid and late).
+15
+15
45% armor pen
up to 30% armor reduce