@Riot, how about buffing a support for a change?
If you look at the last changes to champions, you see something disturbing for the support role. 15 out of the 17 supports had a nerf as their last change. Maybe it is time to try some buffs? I know a few support champions who could use some love.
Now see if you can spot the two that didn't get nerfed last time Riot paid attention to them:
5.1 Howling gale missile width decreased to 120 from 150.
4.13 Glitterlance AP ratio removed, Whimsy movement speed reduced to 3/3.5/4/4.5/5 seconds from 5 at all ranks, Whimsy mana cost reduced to 65 at all ranks from 65/70/75/80/85.
4.13 Movement speed reduced to 335 from 340, Ebb and Flow cooldown increased to 10 seconds from 9 seconds.
5.1 Movement speed reduced to 325 from 330, Hymn of Valor power chord damage amplification reduced to 40% from 50%.
4.21 Base health regen reduced to 2.5 from 4.675, health regen growth stat reduced to 0.5 from 0.7, Astral infusion passive AP ratio range increase from 0.2-0.4 to 0.4-0.8.
3.15 Gemcraft armor scaling reduced to 20% (from 30%), Shatter armor damage scaling reduced to 20% (from 30%), shred base values lowered to 5/10/15/20/25 (from 10/15/20/25/30), shred armor scaling lowered to 5% (from 10%).
4.15 Alistar can no longer land an additional basic attack on his Headbutted target as they fly away.
4.8 Rocket grab mana cost reduced to 100 from 120, Static Field mana cost reduced to 100 from 150.
4.13 Concussive blows trigger damage lowered to 32 + (8 * level) from 38 + (12 * level), Stand Behind Me mana cost increased to 50/55/60/65/70 mana from 30/40/50/60/70 mana, Glacial Fissure first target knockup duration reduced to 1.0/1.25/1.5 seconds from 1.5 seconds at all ranks, slow reduced to 40/50/60% from 60% at all ranks, slow duration after leaving slow field reduced to 0.25 seconds from 1.5 seconds.
4.5 Base health regeneration reduced to 7 from 9, Eclipse bonus resistances reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
4.13 Dark Passage now only shields the first ally to be near the Lantern in addition to Thresh, The Box no longer deals additional damage to opponents that break extra walls beyond the first.
4.4 Base damage nerfs but better AP scaling. I would call it a nerf to support Annie, but that is debatable. Decide for yourself :)
4.21 Dread: applied by abilities instead of being an aura. Dark wind now prioritizes targets not yet hit, can still hit multiple times but will only silence once, silence duration to 1.25 seconds from 1.2 seconds.
4.17 Mantra can now be primed while Karma is disabled.
4.14 Black Shield base shield health reduced to 70/140/210/280/350 from 95/160/225/290/355, Soul Shackles base magic damage reduced to 150/225/300 from 175/250/325.
4.19 Heightened learning range reduced to 1500 from global.
3.13 Deadly Bloom range reduced to 800 from 825, damage changed to 70 / 105 / 140 / 175 / 210 (+65% AP) from 75 / 115 / 155 / 195 / 235 (+60% AP), Rampant Growth range increased to 850 from 825, passive cooldown reduction reduced to 2 / 4 / 6 / 8 / 10% from 4 / 8 / 12 / 16 / 20%, Plant base damage changed to 23 (+6.5 per level) from 26 (+6 per level), reduced the delay before seeds can be stepped on by enemies to 1.5 seconds from 3, Stranglethorns no longer stuns after the knockup ends.
tl;dr Supports got systematically nerfed, so maybe it is time to buff some of them a bit instead.