Actually. No. The tank nerfs are reasonable. Tanks have gotten much love over time. Tanks at the moment do too much damage. Tanks tend to have alof of utility/cc/outplay/damage. Look at team comps? which team comps tend to win most? Heavy tank comps.
Also ranged damage to towers is significantly reduceds 17%> this heavily outdoes the tank nerfs and infact those nerfed tanks could be nerfed a tiny bit more and more of the tank pool should have some nerfs too.
Tanks have better build paths and cheaper items. damage/tank items that are inexpensive are highly abused by tanks. Dont forget the cinder buff last patch.
All the changes that directly/indirectly buff tanks/bruisers are going to lead to ranged champions or ad carries being buffed. which is unhealthy for the future of the game. And bork got buffed for melee champions(aka tanks/bruisers)--- all the love showed to tanks is going to lead to adc items becoming cheaper(or new items being created)---which leads to non adc champions abusing the items when they get cheaper/new items---which leads to tanks crying more--which leads to the changes that were suppose to buff adc's/rangers in return make them weaker to heavy offensive itemized bruisers/assasins/junglers.
These last 2 patches is legit so anti ranged/ caries. And tanks were op before these last two patches.
also these 'tanks nerfs' are so insignificant/small(except sett because he was extremely op)
IF anything i would revert the cinder buff/and decrease tank damage output/ but increase thier tankyness.
You see if i had a say in anything id revert the juggernaut class/juggernaut changes too. IF tanks where actually tanky and could sit under tower to farm or still be able to controll lanes against a good vayne, simply by being tanky...would be healthy. Which is highly achievable as tanks!!!!
The tank class should be revert into an actuall tank class. And tanks that are bruisers with correct itemization or playstyle should be treated as bruisers.