I'm a firm believer of nerfing Yasuo

Jefftiffy··2 votes·465 views

But you can't make his windwall cost flow. It would destroy his kit and he would never be able to cast it.

Stop just upvoting people because you hate Yasuo and his windwall.

If you want to nerf Yasuo and his windwall can actually care about balance in the game I feel like nerfing his windwall in different ways is better.

The problem with Yasuo isn't that his wall eats a ton of projectiles (once its up stuff only hits if he dances from side to side in it or you misjudge your angle). The real problem with Yasuo's windwall is that Yasuo could just completely throw it backwards and block something coming from in front of him because the windwall itself is an instant projectile the floats forward. How to fix this. Make it have a .25-3s cast time and have it appear at max range instantly with no drifting of the wall. And if that still isn't enough to fix the problem then you make it slightly thinner on the hit box.

Now Yasuo may not be the biggest threat now with the bug fix, but it still doesn't solve his inherent problems and the reason his kit is never allowed to be good. His kit is cancer. Let's be honest. And the reason it's cancer is how much free stuff he gets for very little risk. I mean seriously he is less risky than MasterYi and does higher DPS, is stickier, and has potential CC on top of needing less gold. In order to fix that you have to slowly trim away at his utilities and make him more focused on what his kit supposed to be about.

For an example, I am trying to fix this shit

https://www.youtube.com/watch?v=VwMEqfrLddY

4 Comments

Jefftiffy1 votes

{quoted}

http://vignette3.wikia.nocookie.net/gtawiki/images/b/b3/Grumpy_Cat-Good.jpg/revision/latest?cb=20130929182255

Please uninstall the game. We don't need people like you in the community.

If someones kit is overloaded you fix the overloaded problem because numbers are never going to fix the kit. Removing excess unintentional power is one way to help trim that down. Yasuo was never designed to split second throw his windwall in the wrong direction and still block something. Therefore it should be removed and adjusted around.

Jefftiffy1 votes

How can you downvote trying to fix something where you can fuck up and still block it. I call huge favoritism towards Yasuo.

Also people seem to downvote by looking at title because they are stupid and think titles mean everything. No can give an excuse as to why Yasuo should be able to be as stupid as he was in the video and get away with it because of one really broken ability.

Jefftiffy1 votes

Also one thing I want to note. Is that about 75% of the boards players are stupid so I don't really care about down votes or up votes because apparently most boards players don't have foresight. They sit there and do what a bunch of bronze 5 players do and try to just gut every champ that is strong/toxic instead of fixing their inherent problems.

The boards honestly is probably the most toxic environment in the game and the reason the game is so shittly balanced. Riot doesn't want to look in here because there are threads of people giving someone 100 upvotes to literally essentially remove an ability from someones kit.

You want to tell me I am wrong, but I can guarantee most of the people that disagree with me are lemmings who can't think for themselves, players who are bad at the balancing the game, or trolls.

The problem with Yasuo's windwall is has never been how much it blocks. It's how much freedom he has with it. You remove freedom from it by making it more situational and you automatically open up the ability to fine tune his numbers. I'm not talking removing the freedom to cast it, I'm talking freedom of how often it actually helps him. You reduce that it means more dead bad or misplayed Yasuos which means it is easier to win the game.

I mean even my change would technically make thematic sense. He slices the air meaning that it wouldn't necessarily be instant nor would it move. It shouldn't be birthed from Yasuo like he holds inside of himself all game.

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