Can we get better boots Enchantments?

Deus Imperator··2 votes·276 views

Out of the current 4 we got, only 1 is useful

Alacrity:+20% Movement Speed (the Only good one)

Captain:Grants +10% bonus movement speed to nearby approaching allied champions

Distortion:Ghost, Flash, and Teleport summoner spell cooldowns are reduced by 20% and are granted additional mobility: Ghost grants 40% bonus movement speed instead of 27%. Flash gives 20% bonus movement speed for 1 second after cast. Teleport gives 30% bonus movement speed for 3 second after use

Furor:Whenever you deal damage with a single target attack or spell, you gain 12% movement speed that decays over 2 seconds. (Why this exists?)

This are the ones i had in mind (Boring but practical, just like alacrity)

Enchantment:

Heal: +125% Heal Regen Mana: +80% Mana Regen Energy: +2 (1.5/1)? Energy Regen Per second

Now these are enchantments that any champion can use, and doesnt rely on gimmicks, just more ol stats

What do you think?

4 Comments

axel vazquez2 votes

gros >:(

MisterHealYoGirl2 votes

Alacrity isn't 20% movement speed, it's 20 movement speed. Flat.

I buy Captain most of the time on both engagers (Sion) and disengagers (Janna), since it really helps your team get where they need to be going. I buy Distortion on Flash-reliant champions like Galio and Annie, and I buy Furor on ADCs (especially immobile ones), since the benefit is stronger than Alacrity in combat and it really helps with chasing and kiting.

alasarcher1 votes

I find Furor and Distortion extremely useful And captain is amazing on certain supports. Alacrity is also decent.

Princess Emma1 votes

I don't think boots enchantments are supposed to give stats like the ones you suggested.

Boot enchantments are supposed to give increased movement speed when a certain condition is met.


Alacrity gives flat movement speed which is helpful for every champion. ** Captain** gives movement speed to approaching allied champions. It goes well with front line tanks when they engage so allies can catch up faster or when leading a siege to the enemy nexus.

Distortion assist when chasing or escaping due to the increased movement speed or giving an extra boost when going for ganks, or trying to get back to lane faster for whatever reason.

Furor works wonders for kiting, getting more up time on champions that are kiting you, or more up time on targets trying to escape. It doesn't work too well with most mages, and is mostly for auto attack based / AD champions.

There maybe other reasons on how the increased movement speed helps one, but I'm just listing the basics.


Enchantments are always useful, but most don't get them ASAP. Only when the time is right.

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