Please give junglers some kind of vision option
Trackers Knife Machete + Talisman
Idk, figure out the cost -- whatever's fair.
Active:
-
After 3 minutes of game time lockout (kinda like stopwatch), activate to place a tracker ward (reduced vision radius ward that lasts for 20 seconds. Something like the ghost poro radius) Only one tracker ward may be active on the map at any given time for your team. If a tracker ward is placed while another exists, the old one is replaced by the new one. Dying tracker wards DO NOT proc ghost poro. No cooldown. Ward on demand. If the tracker ward is destroyed by an enemy player, it goes on an increasing cooldown. 30/60/120 seconds.
-
If I'm about to do drake, I can throw down my 2 trinket wards, a control ward, and a tracker ward, and I've got pretty good control of the objective.
-
If a player is lucky enough to find my tracker ward and kill it, they should be rewarded for that and I should be punished.
-
This helps champions like Jax and Lee Sin go back to their iconic ward-hopping selves.
-
This gives players an option to opt into a more supportive style jungle role.
-
This relieves some of the pressure from supports to complete their gold items quickly, which can cause risky play. (Sometimes)
-
The reduced vision radius and capacity stops it from being overwhelming ward-spam. (Along with the punishment if found)
-
The punishment for finding it could create some interesting fights over it/contests, which adds a bit of gameplay.
The fact of the matter is that I need vision as a jungler. More than I'm getting right now. People just don't ward enough, and trying to tell people to ward more is like trying to tell a brick wall to be a taco. Its just pointless, silly, and never results in the outcome you want (but wouldn't it be cool if a brick wall became a taco?)
If I want to sacrifice combat stats for vision, I should have that option. I think this is a pretty fair solution.