Riot, I love Ekko, but these buffs....
are simply not needed.
Ekko avg winrate - 50.93% Ekko winrate with 125+ games played - 55.87%.
Ekko is a high skillcap champion with alot of flashy outplay potential, and is a fun champion. I think its great yall are trying to make him viable again as he is a very, very strong user of runic echoes and is highly underated even in his current state. However...
Z- Drive Resonance (Passive) haste duration now 3 seconds at all ranks Phase Drive (E) Cooldown lowered to 11/10/9/8/7 from 13/11.5/10/8.5/7
..im afraid this might push him over the edge. Like i said, i love Ekko, and thats why im making this post. I do not want him to receive buffs only to become too strong to inevitably receive nerfs that outdo the buffs that were chosen with him. Im not entirely sure if these would do that, but i find these buffs somewhat uneccesary.
was a tank build.
builds 2-3 damage item and then goes tank, because adding any more damage is just overkill and sacrifices your sturdiness.