About the Kassadin-issue...

Earl Eulrich··4 votes·1,527 views

asfor the recent changes(PBE): Kassadin

Riftwalk ( R ) Mana Cost increased to 100 from 75 at all levels
Riftwalk ( R ) Subsequent Riftwalk cost and damage multiplier period increased to 20 seconds from 12

Maybe it´s time for you to finally admit that your so called "rework" hadn´t been a rework at all. You did not shift his patterns in the slightest. It´s still Step in (from out of sight/reach)) - have instant effect (dmg/slow) - wadle away or continue to kill depending on the Situation.

So for a rework to actually have an effect and keep his Ult as his trademark the follow things are required:

  • change his Abilities so he actually has to stay in melee-range to be effective...if he just steps at you and goes away the next second he should not be able to harm you much with that. e.g.:

  • w should be actuall dps like Teemo and Kayle, not Burst.

  • q have a mechanic similar to Vayne and only procc dmg+silence after 3-4 continued attacks

  • e should scale with the number of targets hit, so it still is a powerful slow in teamfights, but not so much a free pick whenever a target is slightly out of position

  • the AS-steroid on his passive should be brought back in, the dmg-recuce maybe a tad bit lowered

  • The Silence has to be brought back in, it´s as much of his Identity as his Ult (he even jokes about it)..for a pattern that allows counterplay look above

  • His Ult should have a rather high CD if he doesn´t Step into a Champion, so he´s mobile in fights - but not abusivly mobile on the map

2 Comments

Aincrad2 votes

i hate kass...

Earl Eulrich6 votes

So does Riot (at least the last dozen Changes gave the impression)

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