Im going to get alot of hate for this, but zoe's waveclear needs buffing

lolipopevelynn··2 votes·1,086 views

It needs to be said regardless of the blind hate surrounding zoe (as far as burst goes there are worse champions, such as zed or lb who can 100 to 0 you with hyper mobility) zoe gets screwed over by minions extremely hard. If the enemy team pushes a wave into you then there really is nothing you can do EXCEPT go around the wave to get to ur target. The problem with this is it makes you highly predictable and forces you into a very awkward position. If this wave is a super minion wave or baron wave then she simply becomes useless.

Her damage is no longer so high to warrant the wave clear nerf and i cant think of any champion in the game that gets screwed so hard by minions. Her Q is her only aoe ability and she needs to use it 3 to 4 times to clear one wave (1 on backline max range 2 on front line max range). Most of her dmg comes frome E Qing someone, so what does that mean if it takes 3 Q' s to wave clear? It means Zed Yasuo Ziggs Velkoz and any other champ with waveclear can simply hard push the wave and murder you THROUGH your own wave while they are pushing.

5 Comments

Oleandervine2 votes

Zoe is still in a rough spot, so I think they need to do more comprehensive work to smooth her out.

Aptest2 votes

Zoe is basically a version of old ap nidalee, that has less mobility and is therefore "catchable". A designed weakness of this type of champion is having weak waveclear at range. Because if they could wave clear at range, than their absurd range would make them wholly "un-interactive" i.e. they have no reason to ever be in range for anything unless they already hit their max range "you now back or die" poke. and this also allows the champion to be pressured by sieging their tower, without them being able to wavelcear from the second tower without their tower taking damage.

lolipopevelynn1 votes

{quoted}

Zoe is basically a version of old ap nidalee, that has less mobility and is therefore "catchable". A designed weakness of this type of champion is having weak waveclear at range. Because if they could wave clear at range, than their absurd range would make them wholly "un-interactive" i.e. they have no reason to ever be in range for anything unless they already hit their max range "you now back or die" poke. and this also allows the champion to be pressured by sieging their tower, without them being able to wavelcear from the second tower without their tower taking damage.

people like to compare her to old nid alot, but old nid was nothing like zoe. old nid had litterally one button, Q. zoe does still depend on her E and W and R to get maximum damage.

Aptest1 votes

Well I do not mean she is a literal variant, but she does represent a very similar play style: successive attacks from extreme range, which are rewarding enough to justify following up by rapid gap closing and follow up if they land, which zoe is capable of doing.

wildfox991 votes

the only way to deal with this champion if you don't have some hyper mobility assassin is outpushing her,if she can clear waves out of your screen range she needs to deal way less damage and being more easy to engage,atm she just throw you an E in your face and escape taking 3/4 of your HP if she didn't colose her first item

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