If big shields, constant kite and peeling are a staple ;

Sasogwa··7 votes·551 views

Then ADC's do not deserve the base defensive stats they have right now (health, armor, health/lvl, armor/lvl) Mr is kinda standardized so let's ignore it right now.

Discuss.

Also if we nerfed those base stats, would it be unfair compared to other carry classes such as mages, in particular DPS mages like Azir? But then why are adc's pretty much always the center of attention of peeling and shielding, are they just better right now?

8 Comments

Salson4 votes

They're staple because they're broken.

Marksman do to much damag, so showering them with support is insanely effective.

Supports have been powercreeped to hell because no one wanted to play them.

Sasogwa2 votes

{quoted}

They're staple because they're broken.

Marksman do to much damag, so showering them with support is insanely effective.

Supports have been powercreeped to hell because no one wanted to play them.

I think that's quite true but Riot's policy is that they probably won't tone down supports again. The problem is that indirectly that put too much power in botlane (you know, game's decided by botlane most of the times) so if we can't just nerf supports, well... I guess adc's are the other thing we can touch (base kits or itemization, but knowing adc's, nerf their itemization and they'll just abuse other items not intended for them). And tbh, it's definitely not like adc's are in a weak spot at all, they've been meta for years after all.

{quoted}

Are you saying that marksmen should have their base resistances and HP lowered?

Yeah. I guess my post is a bit too abrupt, i put it like an assumption where it was more like a suggestion in my head. I would reformulate maybe like this : Should adc's base resistances and HP be lowered?

{quoted}

Shielding and healing are not a staple because other supports exist, such as brand, leona, or sion. Nerfing the base defensive stats of adcs will result in 2 things. it will either kill off the marksman class, because they are already pretty squishy, or it will kill off alternative supports; supports without peeling/shielding. This change would probably make healing and shields a staple because adcs wouldn't be able to survive anything without it.

Big shields and peeling are meta rn because of the overheal/targons start. This made hypercarry adcs like Trist and vayne popular because it allowed them to survive the poke heavy meta we had before.

I think this is going to change because of the nerfs to targon and in particular, the removal of the shield from completing the quest.

While this is largely true and I am unsure how hard adc's are hit without targon start, shielding and healing is not the only thing that makes adc's hard to kill. Tank supports also have good ways of protecting their adc's, with just CC or actual protection mechanics like Tahm Devour, Braum's dash + bonus resists and his unbreakable, etc. They can even take Guardian and locket which are powerful shield generators.

xToxicOsirisx3 votes

Shielding and healing are not a staple because other supports exist, such as brand, leona, or sion. Nerfing the base defensive stats of adcs will result in 2 things. it will either kill off the marksman class, because they are already pretty squishy, or it will kill off alternative supports; supports without peeling/shielding. This change would probably make healing and shields a staple because adcs wouldn't be able to survive anything without it.

Big shields and peeling are meta rn because of the overheal/targons start. This made hypercarry adcs like Trist and vayne popular because it allowed them to survive the poke heavy meta we had before.

I think this is going to change because of the nerfs to targon and in particular, the removal of the shield from completing the quest.

Pika Fox1 votes

Nerf marksmen into unviability. Oh lookie here, AD Ahri is now the new ADC.

Kaìju1 votes

Are you saying that marksmen should have their base resistances and HP lowered?

Executioner1 votes

I was thinking the same thing from what I read, if so, that class in lane would be abused by poke to the ultimate degree.

Broken Bandle1 votes

Have we considered giving back the base defenses to the champions to make up for lack of the starting runes? Things seemed a lot better before the rune rehaul, damage wise. And as ADCs are the class known for specifically only dealing damage, it makes sense that they'd roll out of control once these early defenses were disbanded.

Pika Fox1 votes

Marksmen are the center of the game because they have range and safety, meaning you can funnel as much gold into them as possible to give them as many items as possible to kill towers and barons faster.

The game is about objectives, kills are generally irrelevant.

Why people peel for the ADC isnt so much because the ADC will turn the fight for their team, but because if the ADC dies, chances are even if they win the fight they will be unable to end the game, or clear a major objective like baron. And that is all that matters.

The reality is that marksmen could do 0 damage to champions, and still be the most important class in the game. And if you nerfed all marksmen into unviability mages like Ahri will just be built full AD and go bot because they have range and safety mechanics to allow them to do so.

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