Whats wrong with Xin Zhao, (reposted because title) @riot
Disclaimer: Yea I know
and
can do this too and maybe others, but if riot did nerf these champs I believe they would destroy their purpose. As much as I do hate them, I don't want to see them being useless. But Xin's buffs was uncalled for he was fine the way he was and I really want to know the reason of the buffs, in this post I will be going over about Xin's build and how it benefits him, problems and nerfs/edits they can make in his kit. Please leave some feedback I'll be making edits daily!
So recently we got these Xin Zhao changes, he's W can crit every 3rd auto and healsscales of a bit of his AD and AP and his E cool down got reduced by 2 seconds.
Doesn't sound so bad does it? Think again. This is a post where I will be going into full things about Xin Zhao, I might toxic and bronze but I've been playing the game since season 3 and I've never seen anything so bull crap. This post isn't from a bronze perspective it's just from your PC gamer. So please read the whole thing
First of all his build looks a little bit like this:
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OR
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OR
I believe there is a lot more options but this is what I have so far been seeing. I played against him today on my main and inside the PBE all week and I've only seen this.
Now let's break each item down and what it can do for Xin Zhao this is nothing new I know but it has to be mentioned it even applies for every champ but this is Xin Zhao we are talking about so give me a chance, there might be some math so here's the simplified version first Xin is bullshit
Now let's get started; (there is tl:tr below the paragraph)
: So basically this makes Xin more of a duellist, when smited he'll do a lot of damage. Now devourer stacking with Xin is stupid, with in minutes you can gain sated. Grab dragon and rift herald which give you 10, then scuttles which is 4. You're now already at 4 stacks, if you clear all your jungle then you gain 20. Back grab your items and it'll be more easier if you counter jungle or clear the ones that spawned. Now ever second auto Xin can Crit and Heal, so this is what really makes the damage output fast. And I won't forget the 30 magic damage on hit.
tl;tr : Xin can get devourer in minutes, challenger smite will add more damage and his W passives can now activate on 2 autos.
: I believe this is the number one item Xin needs to maximize his damage. In total it gives xin 32 AP, 24 AD and 64 attack speed. So this can increase hits crits damage and heal for Xin now. Getting 8 stacks is also simple with Xin, now his jungle clear is even stronger and this is why sated is so simple to get with Xin.
tl;tr : Xin can get a lot of AD, AP that increase his crits and heals and 64% attack speed. Jungle clear is stronger because of it.
: This item is where his sustain is stupidly increased. He's more tanky with magic resist which makes it harder to get rid of him. It'll allow Xin to attack more I guess, am I the only on that thinks this guy is a bug jumping on and chunking you down and hard to get rid of? Probably me but thats how I can summarize this item, he's hard to get rid of.
tl;tr : Xin has increased sustain and tanky, he's more hard to get rid of.
: Simular to spirits visage, gets him more tanky only and gives him movement speed so basically he's gonna catch up to you.
I don't think I need to explain
which just gives him more stats for more damage and sustain and
is basically tons of damage.
Overall this just makes Xin Zhao have more damage that we can't deal with.
Problems with Xin Zhao as we speak:
Sustain is one of his problems, he's healing for 100, 200 health per second with his autos. This is just stupid and I don't understand they want AD/AP scaling for the heals. His E right now is basically his gap closer, slows you and then right after he can knock you up while doing a ton of damage on his autos. All I can think is to CC him or QSS his E's slow since you can QSS knockups then flash away, both ways with full build he is the new monster of the jungle. **I think the most annoying part is **is how much damage he's doing when you can't do much back because of how tanky he is. I do believe people will disagree or agree but this is just my opinion on Xin right now.
Ideas to balance him
- Remake the crit idea on an active effect
- Lower his E's slow I really have no clue, I'll make daily edits right now please add some ideas in the comments below