A reminder that kogs rework was a mordekaiser level fail

Craft Zeppelin··3 votes·410 views

Pre-rework kog was basically the dream of a glass-cannon. You time triforce procs with your ults, maximize out put, hell you can also go ap. You also had the freedom to out play and kite with the phage passive, but it came with a heavy cost. You had the feeling you were operating this massive gun.

Now you have this dirt-cheap tactic where you buy guinsoos and leterally sit there on obliterale everything without reason by just maxing one ability. thats all. How on earth is this appealing both to the players who get the end of the stick and the players who pick him? its just very unhealthy to the game and unfair.

My opinion is to delete guinsoos, and make triforce a worthy item again, while making kogs Q something that can be used.

8 Comments

HEAljvLykd2 votes

You either suck at kogmaw or got rekt by one. Gg

darkmatchwaldo2 votes

LCS teams are building protect the kogmaw comps...I don't see how you could consider his rework a failure.

stealthfox941 votes

Well I think you made it clear, the problem isn't the new kog it's ragsblade.

The Bíg Ticket1 votes

Yeah Guinsoo is the reason Kog Maw has a 56% winrate. Just like Jax and Master Yi have a 56% winrate cause of that item.

69469238DEL11 votes

Leave Kog'Maw alone, he's a good kidKogMaw

MasterSomething1 votes

Mordekaiser? Fail? Clearly someone needs to chunk you for 1k damage.

Big Lincoln1 votes

yeah his pick rate going down to less than half of one percent

great rework

BeatzBoyFTW1 votes

You said you wanted Guinsoo deleted, so how is this relevant to Kogmaw's rework being "a failure"?

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