Make Zeke's Passive scale with lvl

Tails Doll··1 votes·451 views

That way is not so op early game but it can still be used for team fight. Getting Zeke on a winnng Vayne/Janna lane basiically means you cant lose the game.

6 Comments

zions eyebrows1 votes

if a support has the gold to buy zekes early game there's something wrong and it isn't zekes

XaviorZeroBlazer1 votes

that they won lane?

zions eyebrows1 votes

{quoted}

that they won lane?

you shouldn't be able to win lane hard enough to be able to buy zekes until maybe 12 minutes in at the earliest. If you feed a support that much gold that early you deserve to be destroyed by a few seconds of 50% crit chance.

Tails Doll1 votes

Yeah, but we dont need more "Win harder" mechanics/Items.

And I think this nerf will help the item alot, because right now its REALLY cost effective, that 50% crit chance is huge for an adc that has an IE and maybe a Zeal. And it has some very interesting synergies with certain champs.

A Janna/Vayne it's insane with this item, it's basically all they need to win the game, regardless of winning lane or not.

Janna gives her AD and Crit Chance, something that vayne never builds.

Imagine a vayne with BoTRK with 50 AD from shield + 50% crit chance. It's scary AF.

EDIT: I think making it scale with level (maybe 50% at lvl 14?) Will mean you can still get 100% Crit From IE/PD/Zeke late game, but it doesnt give you so much power mid game.

Since they are thinking of nerfing this item, I thought this would be better than just nerfing the crit chance to say 25% or something like that.

jjookkeerr1 votes

imo is better remove the armor and increase the ap, i hate when tank sups buy items that should be used by ap sups

Tails Doll1 votes

That could also work, but as far as I know they are thinking of nerfing the Crit Chance (Since that's where it's true power lies) So I thought "Hey, why instead of nerfing just move it's power to late game 50% crit rate sounds very late game to me!"

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