when is kogmaw actually gonna get a passive?

Dr Dog··16 votes·10,167 views

lets be real kogmaw has the worst passive in the game and it doesnt fit him at all, the most use you'll ever get out of it is the VERY slim chance you can go 1 for 1 in lane which is doubtful because of its eh dmg and everyone having a dash nowadays. give my void puppy some love an adc shouldnt have a passive that requires them to die

53 Comments

Warlord Rhinark14 votes

cries in Rek'sai

Dr Dog1 votes

honestly lol her healing on passive is pretty shit

BLIGHTBRINGER4 votes

RekSai is a "Queen" of the Xer'Sai species. And her Passive only heals her...

WHY item 3070

Honestly she needs a Lissandra level of Passive change.

sirus otter1 votes

please no on the lissandra level, her new passive sucks and pretty much ruined that champions laning since they nerfed her damage to.

XYGSYS1 votes

I believe he meant Lissandra level, as in getting a completely new passive, not getting a passive similar to lissandra's.

AR URF6 votes

make kog'maw explode into a ton of mini kog'maws that chase nearby enemy champions like Maokai

ModAcademy Kayn5 votes

He has his passive for the same reason Old Zyra had her passive. It's a low power Passive, meaning more power can be pumped into the rest of his kit. If he needs just a straight up buff, the passive might be the place to do it, just explaining why he has it in the first place is all.

Besteal1 votes

^This

Woodakoodashooda5 votes

Kog is a void creature who's constantly hungry, but nothing in his kit shows him eating anything. Instead, he's constantly vomiting projectiles, emptying his stomach.

I've wanted something added to him that plays on his lore as a gluttonous creature from another realm.

Something like this

Voidigestion: Kog'maw's body produces a highly volatile and corrosive acid meant for pre-digesting his prey before consumption. Additionally, units that die that were recently damaged by Kog'Maw leave behind dissolved flesh (represented by small bubbling pools). He may activate dissolved flesh within 150 units to consume them instantly (does not apply to wards or structures). His damaging abilities and basic attacks reduce a target's armor by 1 +0.5% plus an additional +0.1 +0.05% per dissolved flesh consumed, stacking up to 5 times against a target. Upon death, Kog'maw loses all his acquired stacks of dissolved flesh.

10Tickler5 votes

Cassiopeia - No boots allowed, and god help you if you NEED tenacity.

Singed - a slight MS buff, but only if you haven't used it on THAT PARTICULAR CHAMPION RECENTLY

Soraka - Go hurt yourself by healing your friends, while getting closer to the enemy, faster!

Dr Dog6 votes

cassios passive allows her a whole extra full item without any drawbacks from not having boots, theres been no issues with her passive as its a great passive when you take her speed boosts and kiting into account

singeds speed boost is pretty hefty and was heavily praised because of how well it worked on him

sorakas passive is her healing being more potent on low hp allys and the speed boost is to get to them faster before they die

all of these also fir the champs in game, kog maws just doesnt

WøOxer1 votes

Give him true dmg on basics, so his winrate gonna skyrocket to 60% guaranteed.

Dr Dog3 votes

we dont need more of that in the game lol, i think he could do with something like his autos doing a small amount of max %hp magic dmg like 2% scaling with his attack speed to keep his low hp target dmg reasonable and amplify his role as a mixed dmg tank shredder

Besteal1 votes

I mean, let's be real here, that would basically mean that he has a permanent W up. And Kog'maw's W already annihilates people well enough. Replacing Kog's passive with this suggestion is only possible if Kog has his W reworked, and we all saw how well that turned out the last time they tried to do that.

sirus otter1 votes

finally somone mentions this. i love kogmaw, he's my favorite adc and his passive is absolutely shit unless your going full ap and run in and nuke a team

Elipo2 votes

Mmm.... so I could go full ap inting kogmaw and I would become a nuke?

Metallikaiser1 votes

But his passive doesnt scale off of ap?

sirus otter1 votes

oh your right. they changed that to. so his passives even more useless than i thought it was

i piss in jugs1 votes

[{quoted}](name=sirus otter,realm=NA,application-id=3ErqAdtq,discussion-id=VihQ7Pcn,comment-id=0007,timestamp=2018-11-26T13:16:57.871+0000)

finally somone mentions this. i love kogmaw, he's my favorite adc and his passive is absolutely shit unless your going full ap and run in and nuke a team

It's been mentioned 1000s of times over the years. lol

ElysMustache1 votes

I think his passive is fine.

If he is up against a champion that he outscales, a 1-1 trade is an advantage for him.

What I would most like to see changed is the AP ratio on his E going back to the 0.7 it used to be.

Dr Dog1 votes

it doesnt fit his theme as a champion on top of it being pretty shit, if your playing the champ correctly you pretty much dont have a passive, that shouldnt be the case with any champion especially not an adc

ElysMustache1 votes

If you are in a matchup in which you cannot get a kill without dying, but could get a kill by dying, would it be worth it?

i piss in jugs1 votes

{quoted}

If you are in a matchup in which you cannot get a kill without dying, but could get a kill by dying, would it be worth it?

I would rather see my ADC push them out of lane and continue farming. It might be worth if the opponent has a large bounty. But in general I'd say trading kills should be avoided.

imfoolish1 votes

What if I'm a suicide bomber?

Dr Dog1 votes

then hit up int sion or karthus, both of those are actually viable suicide bomber strats

Metallikaiser1 votes

I mean, I admit it absolutely doesnt fit him. But I would never call it useless, its pretty good for getting return kills in close fights with other adc's and in the middle of a team fight where people dont pay attention it is pretty nasty. That said I would really love if Kog got a mini rework in general, when is riot going to realize that his W being 70% of the champion is problematic.

Eleshakai1 votes

Which of his skills would you like to see nerfed to give him additional power?

Dr Dog1 votes

nothing? he doesnt need compensation nerfs hes already pretty shit with only mains playing him, see how the patch after goes if hes too good theres always the next patch 2 weeks later and if hes a big problem give em a hotfix

Eleshakai2 votes

The problem with Kog is not that Kog himself is weak, but that Kog is a late-game champ. The meta does not favour late-game(or the enchanters that keep Kog alive), so Kog appears to not be in a great place. If they buff him at all, the next time the meta slows down, kog becomes pick/ban competitively.

Dr Dog1 votes

pro play has a completely different meta and balancing anything around it is an awful idea good examples being azir, sej, ryze, skarner, kog, varus. keeping champions in the shitter due to pro play ruins the game for people that just wanna play champs they like, a new passice on kog would just be a band-aid anyway as he needs a nunu level rework

Eleshakai1 votes

Who would YOU balance the game around? Iron? Bronze? Silver? Gold? Plat? You individually?

In the end, they have to balance around SOMEONE. And, generally, you want to balance around someone CONSISTENT, otherwise you'll end up getting mixed signals and make poor changes since your data included so many examples of strong champions simply being played badly. Thus balancing primarily around the top end of play is really your only option.

Dr Dog1 votes

everything should be balanced around high tier play, not pro play, pro play is a completely different environment with a very different meta

Eleshakai1 votes

But... pro play is the highest tier of play. And the most visible segment. With the most consistent players.

Dr Dog1 votes

pro play is balanced around the fact they are teams that coordinate 100% of the time, its vastly different from solo queue where teamwork is iffy at best most of the time, its obvious nobody likes pro play balance and thats very outspoken everytime worlds is coming

Eleshakai1 votes

I mean, you're making a faulty assumption. There is a small vocal minority who hate balance around pro play. That vocal minority comes to the forums and makes a huge deal out of it. But I highly doubt that that vocal minority speaks for everyone.

Dr Dog1 votes

so your telling me sej needed to be gutted? your telling me lee sin needed buffs? no, high tier play is the best scope of the meta in solo queue, solo queue being what the game should be balanced around not the coordinated teams in pro league of legends because pro league of legends is different from actual league of legends

Eleshakai1 votes

Sej was a binary champion who probably got overnerfed due to it. Lee Sin's win rate was terrible at nearly every level, so yes, he probably did need buffs.

Dr Dog1 votes

no she got over nerfed because shes team reliant and extremely good with a coordinated team, hence why she suffered from pro play balancing and lee had a fine winrate for him being a high skill cap champion adding more dmg to him wasnt needed he just needs some kind of compensation for trackers removal

Eleshakai1 votes

Lee could be at 10% win-rate, and if he got a buff people would blame it on 'balance for pro play', because people have weird biases about him.

When I said Sejuani was 'binary', I meant that she was really reliant on one mechanic for her effectiveness. Her ult is so powerful that it becomes polarizing to her kit. Yes, she probably got nerfed more than necessary, but no I don't disagree with her being nerfed since she's just not well designed right now overall.

Dr Dog1 votes

thats because hes the og yasuo of the community, tho im a lee sin player myself im not bias against him he was legitimately fine before and sej like it or not was a purely pro play balance move, her ult was great with a coordinated team to follow up, hence her gutting despite her already having a awful win rate

Eleshakai1 votes

he had like a low-40s win-rate before his buffs.

Besteal2 votes

Of course he needs compensation nerfs if he gets a passive. Just because he's a little on the weaker end doesn't mean that he can get a massive buff such as a new passive. If we suddenly gave Sivir or Wukong a new passive, they would need compensation nerfs, regardless of how bad their passives are or how bad they are in the current meta.

Dr Dog1 votes

wukongs passive is shit but sivir? thats a really bad example her passive is very essential to her, anyway it depends on the passive in question and how much power it would give whether or not they would need compensation

Besteal2 votes

Maybe Sivir's passive was a bad example, but tbf, recently all of the passives that Riot comes up with are massive power shift levels of good. Liss' new passive is a good example of this. They had to nerf a whole bunch of her numbers and also rebalance her mana costs to keep her winrate at the same relatively balanced level.

ROYALR3IGN1 votes

I think its time for Kog to get an update, I really liked the one they gave him where he could hit 5.0 Attack speed as oppressive as it was it was hella fun. I hope they give the little void monster something soon.

Thefrostyviking1 votes

OP do mind that kog gets to have a lot of attackspeed from Q so his passive is basically there instead.

Dr Dog1 votes

i wouldnt mind that being toned down, or removed entirely because he needs more than a new passive he needs a rework

Thefrostyviking1 votes

[{quoted}](name=Dr Dog,realm=NA,application-id=3ErqAdtq,discussion-id=VihQ7Pcn,comment-id=000f0000,timestamp=2018-11-26T18:00:15.787+0000)

i wouldnt mind that being toned down, or removed entirely because he needs more than a new passive he needs a rework

Riot tried reworking him but it fell so flat they had to revert it x)

Tychusfindlay9181 votes

He'll get an actual passive when his W and Q passive aren't so stupidly fucking powerful and take up the entirety of his power budget

dark100dark1001 votes

If it would get a real passive, they need to strip power from other areas. E.g. w %maxhp damage. Think about it.

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