Garen: Too weak early, Too strong late and still the same issues as before
Did the rework accomplish anything apart from adding situational true damage to his ult?
It's not like Garen was not doing already a ton of damage before to priority targets. Don't get me wrong, I don't think the villain system is neccesarely bad, but it was not really what this champ needed.
He still plays absolutley braindead, with the exeption that you are now even weaker early, which turns the first half into your game into passive farming so you can get your levels, def stats and items, and then you suddenly become so OP it's not even funny anymore - that one less second of silence barely makes a difference when you murder everything as a hyperactive beyblade...
But even if I totally wreck my enemies later in the game, I don't really feel in any way skillfull or good about it... I'm just... bored. I can feel my braincells die because of the lack of mechanical interaction with this champion. I almost felt bad for my enemies because I was almost doing nothing and still killed them.
Usually I like Garen's theme, but from a gameplay perspective I see no reason to pick him when I could pick a character that's actually fun and challenging to play.
We might need a second rework on this one, one that actually works on his basic abilities...
Maeks mi cri evri tiem