What if Yasuo's Windwall drained flow per second?
15/20% of max per second cancel with a 1 sec lockout on reactivate
?
Would add more decision making
Block an ult and save flow for shield or Continue to block DPS
15/20% of max per second cancel with a 1 sec lockout on reactivate
?
Would add more decision making
Block an ult and save flow for shield or Continue to block DPS
That make windwall kinda useless, you either block 1 ultimate and then the next projectile kills you, or you let it stay and now you have no shield to stop that Irelia from killing you
That make windwall kinda useless, you either block 1 ultimate and then the next projectile kills you, or you let it stay and now you have no shield to stop that Irelia from killing you
Listen to yourself speak. Yasuo should not excel against melee and ranged enemies. It should be one or the other. The fact that he has tools to compete equally with both is why he's so frustrating to play against. He needs to be in a place where he has to choose to negate range altogether or have a shield to deal with melee.
Just cc him, it really isn't that hard.
and then if he survives that 1 cc he has 6 more dashes and can try charging up his ult again.
Listen to yourself speak. Yasuo should not excel against melee and ranged enemies. It should be one or the other. The fact that he has tools to compete equally with both is why he's so frustrating to play against. He needs to be in a place where he has to choose to negate range altogether or have a shield to deal with melee.
Yeah he has tools to defend from both of them because he needs it, if he can only protect from ranged attacks, he dies to the Irelias Garens Dariuses jaxes Ekkos Etc If he can only defend himself from melee then (every) adc kills him every mage kills him and heck even the supports can fuck him over without burning exaust