Potenital Tahm Change to Help Him a Little While Making Him a Little Less Annoying
Base Stats Base Health: 610 (+95 per level) -> 625 (+105 per level)
W- Devour Eaten Target Damage: 20/23/26/29/32% (+2% per 100 AP) -> 15/17.5/20/22.5/25% (+1% per 100 AP) NEW True Gluttony: If Tahm Kench does not spit out enemy minions or small monsters he has used Devour on, he will instead eat them, instantly killing them and healing himself for 6/6.5/7/7.5/8% (+0.5% per 100 AP) of his max health.
Truthfully, the main reason Tahm Kench is annoying is the extreme base damage of his W. While it deserves to be decently high still, it could be toned down to be less oppressive to fight against and make Tahm more of what he is: a Tank. However, as compensation since Tahm ACTUALLY isn't just broken right now, is a base health stat buff and an added feature of his W to give him some useful sustain.