Towers, more damage, please
It's not rocket science, Riot games. Fine, leave towers virtually armorless free objectives to collapse on bot lane for, but at the very least for the love of god, they need to inflict more (true) damage and scale better.
It's not rocket science, Riot games. Fine, leave towers virtually armorless free objectives to collapse on bot lane for, but at the very least for the love of god, they need to inflict more (true) damage and scale better.
definitely not early game, but late game they are quite underwhelming. I play adc and casually tank tower without even realising it.
i can agree to this, per level they enhance damage, or just something... something really needs to be done on these turrets, they are way to easy to kill, and dont do any sort of real damage late game.
i think towers should do a bit more damage (and NOT in the form of more pen or %hp damage) but more importantly i'd also want them to be a lot tankier. lanes are decided WAY too fast sometimes and it makes the game very stressful when they are (and very boring when its in my favor)
Why you want a in-game mechanic to win fights for you?
I dont think its the dmg thats the porblem its the speed they fire shoots, I've noticed it they do dmg it just doesnt fire fast enough, thats why its so easy to kill towers fast and easy to dive because they clear minions so slow and when diving you get hit faster by you laner then the tower