Warwick Is Still Overtuned.
- Warwick's early game is far too strong while his late game is way too weak.
- Due to Riot's changes at making the game end sooner, most games are over before Warwick actually becomes weak.
- Warwick is relatively easy to play for how strong he is.
Ideas to shift his power:
- Less movement speed / higher missing % HP required for his W at lower levels, but more later on... Or stagger it based on % missing health. 50% missing = 1% bonus movement speed, increased by 1% for every additional 1% missing health. Triple bonus should remain. W active gives the same base amount, but passive should be much weaker.
- Less healing early / more healing later.
- Remove the damage reduction. It's not needed on an ability that also gives hard CC.
He's been sitting at a 53-54% win rate since he was reworked, always in the top 5 of the jungle.
He needs some adjustments to help him late while making his early game less oppressive.