Reduces bard's chimes power (not a troll)

iluvalar··2 votes·527 views

Little pledge to riot so they reduce the scaling on the chimes ! I'm aware bard is already on the very bottom of the win rate but still.

My main concern are all those chimes lying on the enemy side. I'm afraid that anywhere but in challenger level, the teams won't be able to organize themself to hunt the chimes with bard. However, there is 10 chimes on each side of the jungle there and I estimate the value of those around 100 gold each (4dmg per aa). This will cause bard to forever be underpar in soloqueue and, if balanced, a god in lcs with basicaly 2.5k more stat value.

Also, bard fall so much behind as soon as he start to lose the control of the map, even a tiny bit. He lose those chimes in the river and it's gameover for him.

Riot must transfer the scaling on the chimes to somewhere else.

I played a few games with bard so why not suggesting some changes. What bard need is survivability and better ap ratio. I suggest a passive that scale on ap on his E. Some sort of tenacity to resist to the slow from champions chasing him could be nice. After all bard encounter much more menace while he roam then the average player and he's not really equiped for that. Otherwise just armor and mr ?

Also increase his ap ratio on shrine and Q would help a lot.

1 Comments

Erockandroll1 votes

seems like a pretty good rubber band mechanic. He can easily begin to catch up if he falls behind, simply by collecting the chimes.

If you have sight of the Enemy Bard's chimes, and your playing caitlyn, Nidalee, Teemo, etc. Trap them. Anything that slows down Bard will massively hurt his ability to roam.

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