I don't know if Fiora is better or worse than pre-rework.
Old Fiora: Build full damage, 1shot whole team with ult.
New Fiora: Build full tank, 1shot 1 by 1 with %HP true damage.
I think she needs another rework.
Old Fiora: Build full damage, 1shot whole team with ult.
New Fiora: Build full tank, 1shot 1 by 1 with %HP true damage.
I think she needs another rework.
Hell no, old Fiora was awful. Have you forgotten already? Level 2 ignite cheese early game, win lane you 1v5 for the rest of the game, lose lane you're the most worthless piece of shit champion you could possibly play.
Lets not forget when she decided she was god and r'd which killed your whole team unless somebody bought a QSS and even then, you had only bought yourself a second to run before your unmerciful god cut you in twain.
I kinda miss her old ult tbh. Looked way cooler than it does now, even if it wasn't interactive for either side.
Yeah, it was pretty glorious to see her just Master Yi q'ing through people while twirling through the air....
(Team heals for life tho)
Old ult was definitely visually impressive, although it was absolutely dumb to play against.
it was an ability that should be used in a single player game, not a multiplayer. Badass AF but horrible balance.
Well, now she's a threat if she gets at least 3k gold. Regardless.
the stupid thing is ,everything they rework/relaunch has %dmg poppy ,fiora and everything reworked and worst in fiora`s case true damage %
Poppy already had % damage
I honestly believe the tank meta mentally scarred someone at Riot.Now he or she is set out to give % health something to everyone they can.
Or same survivability, same damage, same utility, same amount of cc, same amount of mobility
I remember this, starcraft 2...
?
New Fiora: Build full tank, chase one person around the map for 90 seconds with %HP true damage.
The OPness is unreal
Gee, it's almost like % health true damage is a sloppy, awful mechanic that they slapped onto her to make her viable without wondering if it fit her character or was healthy for the game.
The "I told you so" has been brewing since riot announced her terrible rework in the first place.
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She is miles better. Old fiora was borderline unusable (I think she was one of two champions who literally had a 0% pick/ban rate across all major leagues across the globe season 4). The new fiora is borderline overpowered.
Old Fiora wasn't unusable. She was just easier to counter, but was also waaaay more snowbally.
Now that's a lie. Fiora actually got a considerable amount of play a little while before her rework, despite being deemed as trash for almost 3 entire seasons. I remember Sky Williams (known Fiora hater) not having shit to say when people picked her up and were dominating. Her resurgence was mainly as a mid.
fiora can't 1 shot people building full tank. what is this BS? she doesn't do a lot of damage full tank. she does an okay amount of damage off tank. full ad then she two-three shots a person.
Looks like we have totally different experiences when it comes to "how fast tank Fiora can kill me, while I can't run away because Rito adds slows and MS boost everywhere, nor can I fight her cuz of 4k hp and 350 armor"
Looks like we have totally different experiences when it comes to "how fast tank Fiora can kill me, while I can't run away because Rito adds slows and MS boost everywhere, not can I fight her cuz of 4k hp and 350 armor"
you said 1 shot.
"1 shot" has come to mean 1 spell rotation in League speak. Right or wrong, that's the way people use it now. So a 2/3 dash vital when using her ult is called "1 shot". You can blame twitch streamers for it.
"1 shot" has come to mean 1 spell rotation in League speak. Right or wrong, that's the way people use it now. So a 2/3 dash vital when using her ult is called "1 shot". You can blame twitch streamers for it.
lol? 1 shot in my dictionary is like. 1 shot by a veigar ult. not 1 shot by a full rotation
In that definition then Annie doesn't one-shot entire teams with Flash Tibbers->W.
Darn, she missed the record by 1 skill.
snaps fingers
She doesn't. What the hell are you even doing, having 5 people get hit by 1 ult? Being extremely friendly with each other?
So a 2/3 dash
So 4-10 seconds qualifies as one shotting? Because I understand calling rengar or lb's super fast combo one shotting since it happens in a second or less, but if fiora needs 3+ dashes to kill you it's no where near a one shot.
As I've said in another reply, you see LCS casters calling that 1 shotting. I don't personally agree, but it's the lexicon used for it now.
That's still not any where near one shotting that's running people down.
fiora can't 1 shot people building full tank. what is this BS? she doesn't do a lot of damage full tank. she does an okay amount of damage off tank. full ad then she two-three shots a person.
That's what I'm strongly disagreeing with.
And then one shotting has few meanings like: 1 rotation of spells 1 hit extremaly fast combo which looks like 1 hit
For me 1 shotting often means the last of the above. For you it might be something else, not going to argue with it :)
And what combo is tank fiora doing to one shot you exactly?
Auto->Q->E->Titanic in less than 1 second because they all reset her auto animation?
So you died to 4.5% true dmg, 225-250 dmg from Q, 3 autos, and a crit/titanic hit?
Unless you're sona or something that seems unbelievable.
No, but you are still dead regardless since you are now slowed and she has increased MS and infinite dashes. Also if she ulted that would be more true damage which is in fact 5.8-7.5% per vital due to Titanic and Black Cleaver or Maw of Malmortius.
No, it is not "straight" tank fiora but she has well over 3000 health full build and almost 200 of each resist with 1.5 damage items and still very easily kill any other champion in the game.
"how fast tank Fiora can kill me, while I can't run away because Rito adds slows and MS boost everywhere, nor can I fight her cuz of 4k hp and 350 armor"
did you mean: every bruiser in the game?
This may be unpopular but I like the rework to an extent especially the w. Its a long cooldown and easy to bait but every rewarding to use. The E and Q work well for the mini game. What I don't like is the passive being %HP true damage. Either %HP or flat True would both have been better in regards to how fair the marks feel. However riot said that fiora struggled to fight anything even mildly tanky without this so fair enough, however, if she didn't function without heals and HP true dmg on her passive maybe more power could have been put in her stats or kit. The HP true dmg definitively communicates a weak spot but the sheer amount of resistance free dmg she can deal late game is absurd and because she can counter if she is played flawlessly she wins even if the enemy also plays flawlessly because she will counter cc and nulls resistance. Once again I feel like this is a great thematic rework but there must be a way to keep her from killing everything as if they were squishies. Even vayne kills tanks and squishies at different rates and she also has %HP true dmg.
PS Also I still don't like he heal on her ult. Like really how much of her power budget is invested in that thing. Why couldn't it just be a flourish execute effect or pass the passive stacks to something else. I just don't get the heal. But that's just meh
The aoe team healing ult...ah yes, a move that should've went to Aatrox, if anyone.
She was more exciting to play pre-rework. She's not clunky right now but her current W just puts a screeching halt to any momentum you might have as you stand there and parry/stun. The previous Fiora kit gave you more fluidity with your movements, and the move speed buff didn't turn her into an oppressive chaser.
I think her old ult (on a new champ perhaps?) would be okay if it had lower total base damage, but was stronger as an execution move - increased damage based on missing health, or did damage equal to a % of missing health. That % can scale with ad so it's only "zomgwtf" strong on a glass cannon. The range would have to be like 325 or something. This helps prevent it from being a 1-shot move when people are full hp
Her old ult literally had 0 counterplay. You actually couldn't do anything once you got hit by it, and to make it an execute, is the worst idea I've heard for her old ult in a while. When do you think she used it? She never legitimately oneshot people with her ult unless she was insanely ahead. What she did was q-auto-e-q-r. 85% her ult was an execute and the rest of the time it was used to dodge abilities. No one should be able to target an entire team with damage and on-hits whilst being untargetable.
The damage also spreaded out. No 1 person got full potential damage, even against a lone single enemy since there was also a cap to damage on one person. If you read and fully understand what I just said, I said it could work at a much lower range (giving enemies time to kite, cc, or spread apart), and the damage would only be insane on the glassiest of glass cannons (meaning no snowballing off of ult alone). Yi's alpha strike actually hurts like hell to an entire team when it crits, though I'd forgive you if you haven't seen many Yi players itemizing crit nowadays.
They made her excel in lane and really bad in teamfights. If she can pull off her ult successfully, THEN and ONLY THEN, will she be good in a teamfight because of the heal and extreme amount of damage. Besides that one QSS will screw her up pretty bad. You just have to understand her key strengths and key points to f* her up. I highly recommend you play her until you know certain things about her. My opinion is she is better and some aspects and worse in some. #1 Her Ripostes is pretty bull. #2 Her % true damage. Better because you can do something about her in teamfights but RIot needs to make it so that She can only Riposte one CC and not all cc within that duration. That way she will be completely fine.
That nerf to riposte would be incredibly stupid. She would basically parry one cc and then be rooted by her animation long enough to get hit by the other. Its like yasuo windwall, don't dump all of your cc into her when riposte is up, either bait it out or stagger your cc. Riposte is the last thing on her kit that needs a nerf.
Either that or remove the attack speed. That is the only way she will be fine.
The new Fiora is trash after the HP nerf. People play safe and let her freefarm, so she can buy items and get kills with her ult. Treat her like Yasuo - she is a minion and dies from everything. I can't see her being viable without the HP stacking, she couldn't t teamfight with AD build even before the HP nerf.
Fiora has pretty much the same kit as Yasuo and Fizz. They all are light fighters with CC/ability denial, hypermobility and ability to wreck squishies and tanks alike. They consistently rotate in boards hate list, just get used to it. Nothing new.
To those that never played old fiora support you missed out on some good times!
Tank currently are quite strong so % dmg is somewhat needed to slow then down. When it came to fiora she still need to get in range also she still need to hit those weak point to kill you, you have 2 option at this point ran away with the ult and live or challenge her and get outplay. What people choose most of the time the outplay one
The weirdest thing to me is that it seems to be considered a wild success internally. I don't blame them for being excited at first, but I wouldn't have posted anything about how successful it had been until a couple of weeks in the LCS. Her OP qualities have been exposed incredibly quickly, as one might expect, and it's pretty clear that she needs serious tuning. I don't know if a full rework is the right answer, but I do think she's in a very bad spot currently.
The old Fiora was feeling more like a duelist, now she has a "magic shield " that blocks everything, sounds like a fencer, right...
the new fiora is strong, i agree but at least she has counter play. just position yourself so she can't hit ur vitals. ask for a gank and she will fall behind hard.