Having 67% kill participation and only 1000 more gold than the support is pretty unhealthy
Can this please be fixed for next season? Kill gold is one of the worst mechanics in the game, and causes more problems than it solves with how much damage there is. Having all of the gold incidentally concentrated in a single carry lets them do so much damage that their opponents just get deleted with no chance to retaliate.
The same issue applies to bounties. Some opponent has a 1000g bounty, your team has to 3v1 them to get a kill and blows a bunch of summoners.. And the Soraka just happens to get the killing blow. That 1000g bounty goes to Soraka and the other two champions, who the gold would be more impactful on, get a whopping 75g for their hard work.
This is an out-dated mechanic that contributes heavily to snowballing. It would be better if kill gold, including bounty, were distributed amongst the participants, so we don't end up in scenarios like this.