Can Shyvana Just Get Two Meaningful Buffs Plz?
To put it bluntly, I feel Riot just has added these last "buffs" to her just to keep her somewhat playable and relevant until they add her to the diver update because they really don't know what to do with her without breaking her legs and making her completely useless or having her become insanely overpowered and bring her into the area of the ban/pick champion pool. These buffs don't even feel great. The AP ratio added was to compensate for Rageblade and make it more accessible on her, but look what happened to that plan. And the latest one with her getting her ult faster at the earlier levels doesn't really feel like much of a difference to me. I mean OK I get my ult slightly faster then I would notice but I don't notice the difference and thus I don't feel like that brought any change. Don't get me wrong I don't think she is at a terrible state right now but I feel like she's a little weak at the moment and I just want to suggest these two things added to her to actually feel like buffs to her:
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Give her bonus health when she transforms into her dragon form - This has been bothering me for a while now and this has to do with Gnar. Gnar can transform and it actually feels like he transforms, gaining lots of damage but also a lot of health. What does Shyvana get when she transforms? Double her bonus Armor and MR from her very uninteresting passive. She turns into a dragon, somewhat grows larger in base seize like Gnar and yet I've never felt like she has turned into a dragon simply because it doesn't feel like when I transform I get and tankier except in the passive stats as stated.
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MAKE HER ULT UNSTOPPABLE - This is the second thing that's been bothering me for a while now. You're transforming into a god damn dragon, flying right at the enemies faces! You shouldn't just be easily knocked aside or back mid flight like you were a fucking piece of paper in the wind! Why Riot hasn't added this, let alone considered adding this to her, is beyond my thought process.
These are just the things I'd like to see added to her. Her gaining health when she transforms can easily be added as a small buff to her like they've been doing with her recently. Her ult becoming unstoppable I feel may not be small buff worthy but I feel it's at least worthy or a major buff to her, even if I have to wait for it in the diver update.
, I seriously don't know what wrong with her :X
While her first clear is no match for that of Shyvana, her mid a late game clear far exceeds anything Shyvana can do, outside of the first clear she has no real problem with mana and her E provides a good bit of sustain to both her jungle clears and the teamfights, a much bigger threat to the back line since she doesn't even need to be next to them to cause massive damage and has one of the best objective control of the entire jungle, she alone can zone an entire team out of turrets, dragons and baron using just her spear and traps, while also being capable of some very nasty counter ganks, being able to turn a 3 v 3 or 2 v , into a 3 v 2 and 2 v 1 in a second thanks to her burst
Then we have
, he matches her clear from early to late, although he tends to suffer a lot from mana hunger he is never low on life so his sustain is pretty even, is a much bigger threat to the enemy back line thanks to his incredible burst with only one item, and his ultimate makes him almost impossible to get away from, thus why he is considered the best carry jungler in the game (The same category shyvana is in), his speed and burst potential makes him extremely good at contesting objectives, and lets not forget about the ganking on this guy, being able to come from any direction and having one of the best forms of CC on a basic ability (displacement) thanks to his speed there is almost no time to react to his gank and its almost impossible to ward for him since he can just rush past your tower and hit you from the back.
Is another beast that far exceeds in anything shyvana can do, with a single ap item, he is capable of clearing a camp with only one skill and a few autos for the rest of the game, has one of the best sustains in the entire jungle, having less than half your health means you're doing something very wrong, his E + Flash combo makes him a more reliable
and there is no bigger threat to the enemy back line, than the mob of 4 that Gragas sent you into, excellent objective control with his ultimate, a gank that is almost impossible to escape from without using flash and the ability to go with the warding jungle item, which gives his team great vision control.
And why not mention
also known as the queen of the jungle, Great clear speed from beginning to end, excellent sustain thanks to her lack of resources and the health regen on her W, the best ganks in the entire game being able to come from any direction and having an instantaneous knock up that works with flash, and lets not forget the most important thing, the best map control of the entire jungle, she can see you without wards, she can wreak your top lane and then 6 seconds later she is ganking bot, and her constant damage and knock ups in the middle of a teamfight makes her the bane of any adc.
There are more of course but its getting too long so I'm just going to name a few that are either just better at everything or at least even in most of it and brings more to the team

keep in mind that those are not jungle exclusive, they also apply to top shyv.
?
for some reason.