Why Kalista isn't actually broken.

Tentakill Myself··2 votes·705 views

I've mained Kalista a ton since she came out, and I'll just mention the reasons she isn't broken so people will stop QQing.

  • Even thought she has infinite kiting potential, this forces her into a mostly attack speed build path when she has no auto attack steroid. Vayne is stronger than her right now IMO because Vayne also has almost unlimited kiting, but she has W's passive to keep her strong while building full attack speed.

  • I did a test with a friend. A Vayne with the exact same items as Kalista will kill an enemy faster than Kalista will. This means if you're stupid enough to get kited by a Kalista for roughly 10 seconds, then you deserve to get killed.

  • It's EXTREMELY hard to kite with Kalista if you're out of position. If you're in their team because of a J4 ult, Skarner ult, or blitz pull, it's nearly impossible to get out. Vayne can just ult q and Ezreal can just blink out.

  • Her E is not as bad as people are making it out to be. "Oh its an infinite stacking twitch e riot nerf". First of all, if she can get 30-40 stacks on you without killing you, then she does no damage and your argument for her Kiting being too strong is invalid. On the other hand, if she gets 4-5 stacks on you and you die, your argument for her e infinitely stacking is invalid.

  • They could probably remove the slow on her E because it just makes it easier to kite people with.

  • Riot, don't do something stupid like completely remove her passive jumps and nerf all her scalings and damage, kind of like what you did with Azir after LCS players didn't pick him up.

8 Comments

Lean into it6 votes

'plis no nref mi main'

Tentakill Myself1 votes

{quoted}

'plis no nref mi main'

Kind of like how Azir got AXED after he wasn't picked up in the lcs?

Fauxfire1 votes

Azir got axed, but his winrate was never above 50% and is extremely low now because he is even harder to play than before, and he still has some relentlessly annoying bugs (ult not face-smashing knocked-up champs and q behavior with 2+ soldiers). I still think he's awesome, a good mid-laner, and requires some clever use of his spell range to succeed. Was he over-nerfed without compensation? Oh yeah. Is it as bad as it seems? Maybe not.

Leblancs Boob5 votes

Wow a Kalista main. I'm sure you're not going to be biased at all in your post.

Fauxfire1 votes

So your argument is Kalista hasn't the steroid/natural damage to make up for the fact that she has incredible mobility, but doesn't she have an e that deals a base + (.6 AD) + (base + scaling AD damage per AA stack) that applies a slow?

Tentakill Myself1 votes

[{quoted}](name=Nate the Fox,realm=NA,application-id=3ErqAdtq,discussion-id=VFNZGuQg,comment-id=0002,timestamp=2015-02-17T05:19:00.289+0000)

So your argument is Kalista hasn't the steroid/natural damage to make up for the fact that she has incredible mobility, but doesn't she have an e that deals a base + (.6 AD) + (base + scaling AD damage per AA stack) that applies a slow?

Maybe the slow is a little bit stupid, and they could remove / nerf that aspect of it.

AnCa1 votes
  1. As you said infinite kiting potential. By this I think you mean her passive jump. Adc usually can kite melee most of the time, this ain't new. Kalista just took it to the extreme level. Most of the time it requires a flash to close the distance. In order for this to work, Kalista cannot have her flash up. So the pursuer already need an advantage to even begin the chase. Is it ok to have that advantage? Probably yes if Kalista do not have a bunch of other advantages at the same time.

  2. It certainly does not take 10 sec for Kalista to kite and kill you most of the time. And true Vayne may have better single target damage, but she cannot get hurricane and spread that damage to 2 other target like Kalista. So there is a trade off.

*edit: There was 5 other point, but somehow they got cut, and I am don't want to type the again.

Myrddin1 votes

I support this thread, SAVE AZIR, SAVE SHURIMA!

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