Aatrox 9.9

Mavëríck··1 votes·1,549 views

So just looking through the patch notes a day previous compared to what ended up shipping to live, they really haven't changed anything about Aatrox.

Passive change if nothing else affects his match ups and who he can trade with. It's not any sort of gigantic buff to his sustain when it can be countered with Grievous Wounds. VS enemy tanks you'd think he'd outlast them as passive lifesteal is based on the targets max hp, but they can afford to ignore it even without Grievous Wounds. Huge tanks like Nasus, or Garen don't care, and Conq users that use it better than Aatrox due to faster atk spd, don't care.

Q change I'm not really sure how to quantify. The space between Q's where you can hold onto them would be fine if you had the ability to stick to your target. The animation still takes so long to complete that you can't even burn Flash. It's so slow you can walk out of it. The hang time in the air is still a huge hole in his kit. Worse yet, on it's own it's a self root still.

W was supposed to ship with 35% at all levels but at the last second they made it 25%. This ability still can be walked out of, the hit box is so huge you'd think it would be a good thing, but it just gets hung up on minions in lane or the wrong target full stop. It's not rewarding to land. 25% slow in this high mobility climate is a bit of an insult frankly. You can afford to give Aatrox 35% and see what happens. As it is this ability is on the nerfed side thanks to the CD increase.

E didn't need the extra AD, but it still helped your all-in, buffing that first Q hit. The same problem still persists with this ability in that the healing it gives is mitigated by easily affordable items, and the one charge is not enough to land that crucial 3rd Q. It doesn't need to be both, but it needs to be one or the other on this ability; 2nd charge of dash, or buff the healing.

R with the revive on it was just stupid, agreed. It was nothing but a deterrent to stave off a death you were going to get anyway, or it wasn't needed. I love that this new ult encourages smart play, and has been buffed to be a good steroid. In the case of this ability, I'm willing to bet that this is more of a team oriented ability and not a solo Q one, but solo Q is the lens I'm looking at him through, it suffers from the problems in the rest of his kit. Guys like Nasus and Renekton have just as much damage and sustain as Aatrox, if not more if we lay out the base and scaling stats, and they have cc and mobility that can stick to a target. They don't even need a revive on their ults to wade into a sea of enemies.

Aatrox doesn't do well still. His ult was never the issue, it's the lack of sticking power on his kit to deliver his damage and do his job that's the problem. I feel like Riot zero'd in on the ult as the big problem and tried to shift all kinds of power around on Aatrox, and then after that they nerfed him by overcompensating. I also feel they are looking at raw numbers and not mechanical things like his mobility, the speed of his ability animations, and the way his combo fits together. The Aatrox reddit woudl disagree, I saw tons of discussion about making his Q/E windows line up better, but that's not the issue. The abilities as they are don't allow Aatrox to do anything when most other champions being played can slip in and out of range without fear of punishment and gimp his main gimmick which at this point is supposed to be his sustain through lifesteal.

Thoughts?

12 Comments

Moody P4 votes

Aatrox is fine where he is, change your build path around the new play style. DD into Visage into Cleaver; you want as much healing as possible ASAP

Mavëríck1 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=V5zGUc33,comment-id=0002,timestamp=2019-05-02T18:15:28.991+0000)

Aatrox is fine where he is, change your build path around the new play style. DD into Visage into Cleaver; you want as much healing as possible ASAP

What about Runes and matchups etc?

Moody P1 votes

atk speed AD hp for those tiny runes (AS helps so much more than you expect)

conqueror triumph (or presence of mind), legend alacrity (tenacity only if 100% needed), coup

Dom secondary with ravenous Hunter and your pick second rune, i usually take taste of blood

Ragnaveil1 votes

I'd still do BC first just to get more cdr, but you are correct. People who say he's weak right now aren't wrong, but the only thing he'd need a buff for is his early base stats. His stats are lower than Jax's (who almost rivals and surpasses Darius' stats), and his base armor is that of Riven's. Fighter base stats, but he's a juggernaut. The health per 5 thing was a bit unnecessary though. I'd put that around 6 or 7 than 3, he practically has Riven's old health per 5 before hers got uberbuffed (for no reason I add). Other than that he's a late game Juggernaut, which was what myself and many others preferred than having him stay as this early cheeseball that would have to constantly get nerfed over and over.

Mavëríck1 votes

{quoted}

I'd still do BC first just to get more cdr, but you are correct. People who say he's weak right now aren't wrong, but the only thing he'd need a buff for is his early base stats. His stats are lower than Jax's (who almost rivals and surpasses Darius' stats), and his base armor is that of Riven's. Fighter base stats, but he's a juggernaut. The health per 5 thing was a bit unnecessary though. I'd put that around 6 or 7 than 3, he practically has Riven's old health per 5 before hers got uberbuffed (for no reason I add). Other than that he's a late game Juggernaut, which was what myself and many others preferred than having him stay as this early cheeseball that would have to constantly get nerfed over and over.

I've noticed that much of my early game power is just plain gone now. Should I be playing safer for the first couple levels as Aatrox post 9.9?

Ragnaveil1 votes

In most matchups yes, unless you are against someone like Kennen or Ryze, in that case try to not get poked out too much, but with Conq you can chunk them pretty well. Also you're kinda forced to ban Fiora or you're gonna face a hell worse than melee's deal with on a daily basis vs ranged.

Mavëríck1 votes

{quoted}

In most matchups yes, unless you are against someone like Kennen or Ryze, in that case try to not get poked out too much, but with Conq you can chunk them pretty well. Also you're kinda forced to ban Fiora or you're gonna face a hell worse than melee's deal with on a daily basis vs ranged.

Fiora... I learned that lesson HARD last night. Her stun lasts so long, and she dashes around you i circles meaning you can't land any of your abilities even if you lead them. She also heals more than you do and uses Conq even better.

Ragnaveil1 votes

She doesnt need Conq. If she goes Grasp, you lose.

Mavëríck1 votes

{quoted}

She doesnt need Conq. If she goes Grasp, you lose.

Well the one I fought matched my Conq and out damaged and healed me! lol.

So what runes are you running on Aatrox?

Dσn1 votes

trust me a aatrox main, with a kill 2 lead can solo carry an entire game with just the ulit refresh alone, tbh its fucking busted

Mavëríck1 votes

{quoted}

trust me a aatrox main, with a kill 2 lead can solo carry an entire game with just the ulit refresh alone, tbh its fucking busted

What runes and items are you running? What match ups?

The Ecdysiast1 votes

He should definitely be able to move while in mid-air. It'd be similar to Taric's E. His dash should be for catching enemies who used a movement themselves, not a requirement to land the ability just because they walked at normal movement speed.

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