Five basic in depth ideas that would improve ranked played

Arcade Andrew··2 votes·939 views

TLDR: Over the years of league and ranked played, and months of spending time on the boards I have made up a list of ten ideas that are actually relevant to the game and could improve not only ranked play but the game itself

  1. More bans+one ban per person: This one is simple, Many players want it, the game needs it. Ten bans should be a thing. One ban per person takes the control out of one persons hands and allowed each player to ban a champion they wouldn't like to see in game 5 players+1 ban per players per team

2 teams=10 bans 1 per person 5 per team

2)Matching making based on more than a w/l ratio: We all know match making is a pain, we think there are trolls and feeders everywhere, Ive seen threads before about how LP gains and elo gains should be based on more than the W/L 
IE
you lose a game your base loss LP/ELO/MMR = 25
However you placed 50% of the total wards on your team +5
you also had the most kills and least deaths+10
most farm in the entire game: + 5
lowering the lp loss to -5
(you wouldnt be able to gain lp on a loss obviously)

same for winning: win a game basic win rate = 15

most farm+5
most wards+5
best kda+10
increasing the gain to 35
  1. focus on the wards: Riot please add in some kind of reward option or tooltip about upgrading trinkets and placing wards if there were a good reason besides vision for players to use it then the game would be great
4) listen to your community: whether it be bad or good listen to us!
if we dont want your proposed changes to a champion DONT DO IT
if we want changes to another champion DO IT!
IE add player polls before changing things

let us vote on this stuff
  1. stop with the punishments and remind people about the mute button all these automated punishments are ruining the game

Ranked restrictions for being toxic? that doesnt make sense? if your toxic a chat ban makes sense, if you did good a ranked ban makes no sense. re think the punishments

ranked bans for poor play(as ranked bans require win) chat bans for toxic people bans from the game for cheaters

also SET UP A CLEAR SET OF RULES

Dont allow them to flow and change. set up a clear stated set of rules that defines what is allowed and what isnt

also being back the tribunal

12 Comments

khorney1 votes

I like this definitely the first one for sure . 1 ban per player is to awesome

Ice Cold Waz1 votes

They would never implement number 2 Because as Riot has said, they don't want people to focus solely on those statistics.

IE: If most wards in a statistic then whats stopping the Bard from thinking we're going to lose and deciding he wants to get the most warded point so that he loses less IP. So he sits in base and spams item 2049 wards all over the base for a minute missing a fight that then actually costs you the game?

Situations like that are why IP by known criteria will never work. I don't think LP is any perfect by any means, but here it's the lesser evil.

zane yalgir1 votes

[{quoted}](name=Ice Cold Waz,realm=NA,application-id=3ErqAdtq,discussion-id=V5vUYWQm,comment-id=0001,timestamp=2015-06-17T06:24:55.641+0000)

They would never implement number 2 Because as Riot has said, they don't want people to focus solely on those statistics.

IE: If most wards in a statistic then whats stopping the Bard from thinking we're going to lose and deciding he wants to get the most warded point so that he loses less IP. So he sits in base and spams item 2049 wards all over the base for a minute missing a fight that then actually costs you the game?

Situations like that are why IP by known criteria will never work. I don't think LP is any perfect by any means, but here it's the lesser evil.

it needs to be a flat win lose

20 on a win 20 on a loss

the mmr bullshit cuase horrble match ups so when i can go from 20/13 with a 50 50 match to a 15/4 on a good team its safe to say i dont play one that level the only reason im here is becuase im not able to face roll 1v5

Arcade Andrew1 votes

and when he does that he gets reported and eventually punished and it wont matter

Ice Cold Waz1 votes

Doesn't matter it's still not fair to the others and people even without wards it would be abused, like your Vayne ADC and Rumble top both purposely keep from winning because they want more kills and are tied.

Arcade Andrew1 votes

implying that doesn't already happen thanks to champion mastery?

zane yalgir1 votes

2)Matching making based on more than a w/l ratio: We all know match making is a pain, we think there are trolls and feeders everywhere, Ive seen threads before about how LP gains and elo gains should be based on more than the W/L IE you lose a game your base loss LP/ELO/MMR = 25 However you placed 50% of the total wards on your team +5 you also had the most kills and least deaths+10 most farm in the entire game: + 5 lowering the lp loss to -5 (you wouldnt be able to gain lp on a loss obviously)

same for winning: win a game basic win rate = 15

most farm+5 most wards+5 best kda+10 increasing the gain to 35

3) focus on the wards: Riot please add in some kind of reward option or tooltip about upgrading trinkets and placing wards
if there were a good reason besides vision for players to use it then the game would be great
~~~~
4) listen to your community: whether it be bad or good listen to us!
if we dont want your proposed changes to a champion DONT DO IT
if we want changes to another champion DO IT!
IE add player polls before changing things

or delete mmr all togather

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1858691208/211846831?tab=overview 4 morons crying wah wah gg. i even got reported for god only knows why this was a horrible joke of a team

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1857981448/211846831?tab=overview agian 3 horrble teamtes sitting on our side clearly throwing

my death counts are because there is nothing i can do to get these bums to actually do something

-_-

then when a good team apears and isnt getting but hurt over nothing or anyhting in genral jsut pure team work in will to win

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1856705461/211846831?tab=overview

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1857721953/211846831?tab=overview

see how my death count magically drops

Hobbsgoblin1 votes

[{quoted}](name=Arcade Andrew,realm=NA,application-id=3ErqAdtq,discussion-id=V5vUYWQm,comment-id=,timestamp=2015-06-17T06:07:49.900+0000)

TLDR: Over the years of league and ranked played, and months of spending time on the boards I have made up a list of ten ideas that are actually relevant to the game and could improve not only ranked play but the game itself

  1. More bans+one ban per person: This one is simple, Many players want it, the game needs it. Ten bans should be a thing. One ban per person takes the control out of one persons hands and allowed each player to ban a champion they wouldn't like to see in game 5 players+1 ban per players per team

2 teams=10 bans 1 per person 5 per team

2)Matching making based on more than a w/l ratio: We all know match making is a pain, we think there are trolls and feeders everywhere, Ive seen threads before about how LP gains and elo gains should be based on more than the W/L 
IE
you lose a game your base loss LP/ELO/MMR = 25
However you placed 50% of the total wards on your team +5
you also had the most kills and least deaths+10
most farm in the entire game: + 5
lowering the lp loss to -5
(you wouldnt be able to gain lp on a loss obviously)

same for winning: win a game basic win rate = 15

most farm+5
most wards+5
best kda+10
increasing the gain to 35
  1. focus on the wards: Riot please add in some kind of reward option or tooltip about upgrading trinkets and placing wards if there were a good reason besides vision for players to use it then the game would be great
4) listen to your community: whether it be bad or good listen to us!
if we dont want your proposed changes to a champion DONT DO IT
if we want changes to another champion DO IT!
IE add player polls before changing things

let us vote on this stuff
  1. stop with the punishments and remind people about the mute button all these automated punishments are ruining the game

Ranked restrictions for being toxic? that doesnt make sense? if your toxic a chat ban makes sense, if you did good a ranked ban makes no sense. re think the punishments

ranked bans for poor play(as ranked bans require win) chat bans for toxic people bans from the game for cheaters

also SET UP A CLEAR SET OF RULES

Dont allow them to flow and change. set up a clear stated set of rules that defines what is allowed and what isnt

also being back the tribunal

Okay so 1 While there are some reasons this would make sense it has game shifting alteration. This would increase the number of champions you need to own to play ranked to 20 up from 16. If you increase the bans per team to 5 then the team with first pick can ban out 5 of the top 6 champions for a role and then pick the other one. 2 You don't know how their match making system works. I don't either but I know its not a simple win/loss ratio, your individual actions definitely affect your MMR. 3 The reward for placing a ward IS the vision. You place a ward, you see the enemy jungler coming, you avoid the gank or counter gank = reward. "In the game of throws you ward or you die." There is literally no other 'reward' that would make sense beyond the highly increased safety of doing so. 4 Voting in any online venue is near pointless, in regards to game balance most of the people voting won't know what their talking about or at the very least won't fully comprehend the ramifications of the votes outcome. The people that didn't vote, won't know about it because they didn't think there was a problem so they didn't bother looking at the forums. People usually don't actively seek out threads to make sure something stays the same. Then you have people with X number of computers hooked up to a bot net to force the vote their way. 5 If the only punishment for being a cunt in chat is temporary chat restrictions then when they're lift you can go be a cunt again. Continuations or increases in toxic behavior require higher levels of punishment. There also are clear rules, basically don't be a cunt. if you're being a cunt you''ll get in trouble easy enough. More over the idea that the rules, or anything for that matter, should not flow or change is ridiculous. Rules need to adapt as changes occur in the community and that goes for any community in game or in real life.

6 Titular point: You can't have something be "basic" and "in-depth". Those are the opposite of each other. 7 A tl;dr should actually explain what you said but with shorter sentences. What you wrote gave no information at all about what you said. It was basically like the introduction sentence of a middle school research paper.

Angry Monster1 votes

I am against all 5 of these opinions. Also most of your stuff is not in depth.

Saianna1 votes
  1. yes
  2. yes (I guess)
  3. yes
  4. yes
  5. No. This game has so soft punishments, that if it were even 1 bit easier for players, they'd actually get some kind of rewards for being toxic.
Llanite1 votes
  1. Maybe
  2. Bad. W/L is what matters, so you spend 10 hrs doing a project I can finish in 3, should you get more reward than I do?
  3. Maybe. It's an acquired skill, some reminder won't hurt but not necessary.
  4. Bad. Dumb ideas produce dumb products, so no, only high plat and up should be contributing balance changes.
  5. Irrelevant
Arcade Andrew1 votes
  1. I the wards/kda/ect were ideas of individual items that could be counted for Im sure if this were implemented riot would have a way to prevent the abuse of it

  2. before the ward changes I loved being a support main without sightstone I didnt care I loved it, I liked being able to light the entire enemy jungle up and have a ward in every bush. now that is impossible unless your team wards aswell. riot hindered warding by forcing it to be a team thing (it already should be) however when people still dont ward and say its the supports job to get a SS and ward and never place any of their own? warding has become something that only hurt the game now ever since they put up ward limits then offered noreal good reason players should ward beyond "its a team game" we all know bronze-gold elo is a shit storm of trolls and feeders and people who dont care about their team

  3. actually its a good idea, if you think plat+ (less than 25% of the community) should be the only voices riot listens to then bye riot they just lost 75% of their playerbase, also how about people who are unranked and dont play ranked? how can you justify them not being allowed to vote? maybe youll say 1000+ wins but you cant prove 1000+ wins is good play and not just they have played for 5 years so naturally they have 1000+ wins but maybe 5000 losses

  4. very relevant: If we had a clear cut set of rules in this game and stopped letting the community rage report anyone and it gets them punished the game would be alot better

if somebody is toxic I expect them to be chat banned/warned/ not placed in a game with me if i report them

if somebody does bad I expect a ranked ban where they have to do good and win to gain privilege to ranked again (obviously 2 or 3 losses in a row wont count unless they go 0/50, it would be more like they lost 10-20 games in a row and went down two tiers so they need a break from ranked to get better, taking out any games with an afk obviously)

if somebody hacks the game or cheats or exploits a bug? they need a 2 day ban to remind them cheating isnt allowed here

also I dont think riot enforces their summoners code anymore

also we need the tribunal back but it needs to be better it needs to be a select group of players that riot handpicks to look at cases only after all of the automated punishments to see if the automated punishments were justified and if further action is needed

riot cant look into every case so they need to have some high standing community members do it

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