@Riot Fiora new ultimate mechanics and whaaa?

Lightningfst··3 votes·707 views

So having spoken with designers from Riot at GDC, I got the impression that design mechanics in general are desired to make some kind of sense thematically and in gameplay. This was part of the decision for removing the allied minion killing portion from Gangplank's E, among many others.

So looking at Fiora thematically, I have to ask the question - how does a blade waltzing duelist thematically become a team support with her ultimate having a healing ability? I understand mechanically that makes Fiora more of a team fight champion, but wouldn't it make more sense to have some kind of attack buff or defensive parrying ability or a movement buff, something that reflects being a swordswoman? How many healers do you know that use a rapier to heal their wounded and send them back into the fight?

I appreciate the effort to make Fiora more viable with teamwork synergy, just having her ultimate reward for hitting enough weak points be an AoE healing mechanic doesn't really seem to fit thematically for me. Thoughts?

4 Comments

R3PORTED1 votes

As the best fiora in all of leauges recently banned from ranked for being so good I find the idea of her healing during ult a great idea. People don't clean up after fiora and they don't stay with her enough. Anything to give some incentive to make players like her and want to be near her on the map.

TheGrandAlliance1 votes

{quoted}

Anything to give some incentive to make players like her and want to be near her on the map.

Lol this is funny. Since when did Fiora "go rogue" and lose 2008 presidential election?...

StuffedTurkey0071 votes

When Guinsoo first hinted at her rework, her ultimate was going to temporarily empower her basic abilities and give them a 0.75 second cooldown for the duration - this would have the same visual and thematic feel as her old ult and allow her to keep pseudo-invulnerability if she aimed riposte and lunge correctly.

http://www.surrenderat20.net/2014/04/red-post-collection-guinsoo-and-his.html

I like the new weak spot interaction with her ult, but thematically the heal doesn't make sense. I think they should make the reward for hitting weak spots lowered cooldowns, like Guinsoo's original idea.

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