The only reason tank meta happened was because tanks did damage
They didnt become OP by being too tanky
They did moderately high damage just with
+
ON TOP OF being tanky. The problem was not the tankiness, it was the damage ON TOP OF the tankiness.
So, nerfing all damage would not "just result in another tank meta."
And tbh, id be fine with another tank meta. Id rather have everyone be tanky than everyone be able to delete you in 0.82 seconds.
is underutilized it would just mean pro play would have 3-4 tanks per team and stick
in the middle. tank update gave too much utility at the cost of solo que strength
has a