You see that turret? It's not actually on your team.
You ever sit at your turret and think "Man, this will greatly benefit my defensive capabilities!" well, I've got some bad news. Anybody with at least 3k health sill smack you one good time while everybody else on the enemy team can freely run into the turret's range, kill you and everybody you love, then run away while the turret will only target the first champion that hits you, despite that it will do practically no damage in that time and effectively be rendered as useless as an old man tossing empty cans from a really high chair.
Riot needs to change this. Turrets shouldn't be old snipers with soda cans, they should be defensive bastions that at least in some form protects those under it's watchful cannons.